Black Desert Online has a fun and rewarding world building aspect to create your own node empire. This BDO node guide will help you understand more about how node connections and investments work in game, and how you can expand your own node empire.
What are nodes in BDO?
Nodes are represented by icons on your game map (M) after you have visited a location. Nodes are useful because they allow you to invest your Contribution Points (CP) and Energy to earn special benefits like money, game items, buffs, trade routes, and amity help.
Node Types
The nodes you can invest in have two types, main and sub nodes.
- Main Nodes are easily visible on the world map.
- Sub Nodes are viewed by clicking on the main node icon.
Main Nodes
In order to see all the main nodes, you must first visit their location to remove the “fog of war”. Sometimes it can be tricky to know exactly where to step to get the icon to appear on the world map. But usually it’s near the the Node Manager. This is where a good node map website comes in handy, like bdolytics.com. Without a Value Pack, each node is controlled by its Node Manager. You can travel to a Node Manager by right clicking the node icon on your map to create an auto-path, then T to auto-travel.
Node Managers that you have already spoken to can later be auto-pathed to via the NPC button on the top right of the screen. Type “Node Management” into the search of the NPC Finder interface and it will list all the Node Managers you have already spoken to, sorted by region.
List of Main Nodes:
- Town Nodes: Where every sprawling node empire must have its humble beginnings… Every node you purchase, must be connected to a town or city that has a Work Supervisor (most do). Town and city nodes are usually given for free and provide one free worker (free means no Contribution Point cost). Invest energy into town/city nodes to lower starting interest and favor of NPCs in that city/town. Useful for acquiring amity with those obstinate NPCs!
- Gateway Nodes: these expensive nodes cost too much Contribution Points, but help you connect to more important nodes further away from town.
- Connection Nodes: produce goods or sometimes just help you expand your empire and connect to other resources and cities. Purchase with Contribution Points or level them up with energy to gain an item drop buff for the enemies you kill around the node’s location.
- Dangerous Nodes: Be careful when you visit these as they are usually smack dab in the middle of mayhem. Just like connection nodes, they can offer resources in exchange for CP and an item drop buff for your energy.
- City Nodes: If you see one of these node icons, you’ve landed in the big time baby! Congratulations. 🙂 They are the same as towns in function, but have more lodging for your workers, which you will soon need so you can overthrow the world with your node kingdom.
- Trading Post Nodes: very similar to connection nodes and usually have Trade Managers with a few housing and production options.
Sub-Nodes (aka Production or Secondary Nodes)
Click on a main location node and it will often have one or more subnodes you can purchase with CP. Subnodes are hidden and some are not visible until you spend energy at the Node Manager.
Sub-node List:
- Farming/Production Nodes: starting out, you will want the nodes that produce starches/grains, so you can craft beer AFK to replenish the stamina of your workers.
- Starch/Grain Node List:
- Corn: Toscani Farm (Velia)
- Potato: Bartali, Finto, Loggia Farms (Velia)
- Sweet Potato: Shuri Farm (Tarif)
- Barely: Northern Wheat Plantation (Calpheon City)
- Wheat: Costa Farm, Moretti Plantation (Heidel) + Northern Wheat Plantation (Calpheon City)
- Crafting beer also provides a secondary item you can turn in for more CP! If you find you enjoy cooking, there is great opportunity to purchase more food nodes and earn silver. For example, the grape node outside of Olvia is one of the few fruit nodes. It’s the cheapest and easist. (Delmira Plantation has grapes and there are strawberries atop Valtarra Mountains. Yeowoo Pass and Hanji County in LoML have Wild Berry.) Alejandro Farm, which produces Cooking Honey, is good for Cooking as well.
- Starch/Grain Node List:
- Mining Nodes: Most ores are in high demand, often have cheap CP costs, and are used in allot of crafting recipes, like the popular +AP Grunil armors. There are many cheap ore nodes around Velia that also offer a secondary item (crystals/powders) besides ore that are used in Alchemy.
- Timber Nodes: Most timber has high value even unprocessed. Some players, who have high enough processing skill, level their processing and make extra money by buying timber and ore directly from the Marketplace and processing it for resale. Timber usually has good demand at the Marketplace. Boat crafters will love you. Sailing, anyone? 🙂 Note: always check pricing before buying to resell.
- Fish Drying Yard Nodes: dried fish is great for people who enjoy cooking, but don’t like to fish! Works wonderful in making Good Feed for pets. Dried fish stack in the bank and your worker does the drying for you. Just selling the dried fish uncooked isn’t very profitable atm, so Fish Yards are only recommended for people who like to cook. Because of their long work cycles and distance, use goblin workers, who have the highest Workspeed/Movement Speed. I recommend Randis Island, just NW of Port Epheria because it yields Seafood along with fish. It costs only 3 CP for the node chain and you get a free worker.
- Excavation Nodes: these little gems are often tricky, but worthwhile to purchase. For many of them, you have to visit the Node Manager and spend Energy (-35 Energy) to open up a sometimes secret Excavation sub-node. Excavation nodes give Trace of Nature. When used in crafting recipes, Traces have a good return. Use goblins in excavation nodes because of the very long work cycles and distances.
- Investment Bank Nodes: Click on a city/town node to view available bank nodes that you can invest gold bars in and possibly earn interest from. Gold bars are purchased at the Storage Keeper for silver. But you must have a rank 1 residence and that could cost real cash. According to Balzor, a few investment banks pay 125 million silver per month, but only if you plan on spending hundreds trying to outrank the current #1 ranking resident. That means buying the newest/smallest furniture from the Pearl Shop. And newer/smaller furniture with better Interior Points are constantly being added to the shop. View Balzor’s Bank Node Guide
- Specialties Node: Like Investment Bank Nodes, these require you to purchase a residence with CP and obtain a rank 1 house where the specialty is located. Rank 1 requires filling your residence with items that have high Interior Points. (could mean buying furniture with real cash.) Takes six hours to craft one item for free that is worth 6k to 50k at the local Trade Manager.
How Does Node Investment Work?
Node investment occurs at a Node Management NPC, unless you have a Value Pack. If you have a Value Pack buff, you can more conveniently purchase nodes from a distance via the map, but it will cost 10 energy for each investment. Also, you must have visited the node previously. (With no unexplored fog over the map.)
To purchase and invest in a node, you will need 1 to 5 Contribution Points. If that node has any subnodes you want to buy, you will need more CP. Contribution Points are obtained by questing, cooking, and alchemy.
Node Managers have the <Node Management> title above their name. Talk to them (R) and select the Node Management button to activate nodes. (35 energy is sometimes required). This will automatically open a world map. If you do this and haven’t connected the right previous node required, long thin beams of light will shoot down from the sky on your world map showing the closest Node Manager locations that you haven’t connected yet (even if there is still a fog over the area because you haven’t visited).
Node Connections
After you have discovered an area and removed the fog over the map, node connections show as thin white lines that curve between the map icons. If you own that connection, it becomes a possible trade route and turns yellow. All your invested node icons are highlighted in yellow as well.
Nodes have to be connected to each other in a chain from a city or town that has a Work Supervisor.
Usually, the CP cost of nodes increases as you move into higher level territories, but you will also obtain new resources, which are used in higher tier recipes.
If you are investing in a node to collect its resources, you will need 1 lodging per worker and enough storage space for the main resource, but also it’s secondary resources. For example, timber often has a smaller yield of an alchemy ingredient along with the timber.
Contribution Withdrawal (Disconnecting Nodes)
Contribution Points are never spent and lost forever. You can withdraw invested CP by using the world map interface, but withdraw in the reverse order that you invested in. For example, you can not pull CP from a node in the middle of a chain, if it breaks another node’s connection to a Work Supervisor leaving it stranded. Also, subnodes have to be uninvested before the main node’s CP is withdrawn. A Contribution Withdrawal button will appear in the Node Information box, after you click on a node and when there is no worker currently working there.
Contribution Withdrawal Errors Much?
“You Cannot retrieve Contributions Points from the Node while the Worker is working”: These types of errors are common, even though you can see that no worker is currently working on the node you want to withdraw Contribution from! Follow your node network from the node you want to uninvest to see if you are trying to disconnect a node that would leave a currently working worker stranded from his Work Supervisor. One strategy that might help is to filter your worker list by City and see which worker is working on which nodes.
Node Investment for Item Drop Rate
You can invest energy into a node to increase the item drop rate of rare items from bosses and monsters that are associated with that node.
How to Invest Energy in a Node
Open the world map (M) and LMB a node. Click “Invest Energy” button.
Item Drop Rate from Energy Investment of Nodes:
- Item Drop Rate increases by 0.5% x the investment level.
- Item Drop Rate increases to 5% at Lv.10.
- Item Drop Rate increases to 10% at Lv.20.
Node War Benefits:
- Doubled Node Investment Benefits for occupied territories.
- For example, if you occupy a Tier 3 Fort in a Calpheon territory Node War, the Node Investment Benefits for both Calpheon and Kamasylvia regions will be doubled for one week.
Node Investment Level | Energy/Level | Total Energy |
---|---|---|
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 |
0 100 200 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 1800 1900 2000 |
0 100 300 700 1200 1800 2500 3300 4200 5200 6300 7500 8800 10200 11700 13300 15000 16800 18700 20700 |
Is Energy Lost When Withdrawing Contribution?
Energy invested in nodes is NOT lost when you withdraw Contribution.
However, nodes that have their CP withdrawn will NOT give the item drop rate buff.
- You must purchase the node again with CP, in order to have your previous item drop rate buff.
- The energy invested will still be the same as when you withdrew your CP from the node.
Which Node Do I Invest Energy In?
Some grinding spots have multiple nodes. However, only one node needs to be invested in for each grinding spot.
Monster Zones
Node | Applied monster modifier | Applied Monster |
Balenos | ||
Cron Castle | [Exiles of Mediah] | Rookie Soldier |
Senior Soldier | ||
Scout | ||
Operation Chief | ||
Forest of Plunder | Goblin | |
Goblin Fighter | ||
Goblin Thrower | ||
Goblin Shaman | ||
Goblin Elite Soldier | ||
[Violent] | Goblin | |
Goblin Elite Soldier | ||
Goblin Fighter | ||
Serendia | ||
Castle Ruins | [Al Rhundi Rebels] | Infantry |
Vanguard | ||
Patrol | ||
Wizard | ||
Elite Infantry | ||
Elite Guard | ||
[Elite Al Rhundi Rebels] | Vanguard | |
Patrol | ||
Wizard | ||
Elite Infantry | ||
Elite Guard | ||
[Boss] | Al Rhundi | |
Bloody Monastery | Cultist | |
Cultist Warrior | ||
Cultist Shaman | ||
Cultist Giant Warrior | ||
[Consumed by Madness] | Cultist | |
Cultist Warrior | ||
Cultist Shaman | ||
Cultist Giant Warrior | ||
[Violent] | Cultist Warrior | |
[Martyr] | Cultist Shaman | |
[Boss] | Muskan of Madness | |
[Awakened Boss] | Muskan of Madness | |
Northern Plain of Serendia | Altar Imp | |
Altar Imp Warrior | ||
Altar Imp Scout | ||
Altar Imp Trainer | ||
Altar Imp Fighter | ||
Small Altar Imp | ||
[Violent] | Strong Altar Imp Trainer | |
Altar Imp Fighter | ||
[Violent Soul] | Altar Imp Trainer | |
Altar Imp Fighter | ||
[Unstable Soul] | Altar Imp | |
Altar Imp Warrior | ||
Altar Imp Scout | ||
Altar Imp Trainer | ||
Altar Imp Fighter | ||
Small Altar Imp | ||
[Boss] | Dastard Bheg | |
Glish Swamp | Swamp Naga | |
Swamp Naga Apprentice Spearman | ||
Swamp Naga Apprentice Axeman | ||
Swamp Naga Axeman | ||
Swamp Naga Commander | ||
Rainbow Lizard | ||
[Raid Party] | Swamp Naga | |
Swamp Naga Apprentice Spearman | ||
Swamp Naga Apprentice Axeman | ||
[Naga Raiding Party] | Swamp Naga | |
Swamp Naga Apprentice Spearman | ||
Swamp Naga Apprentice Axeman | ||
Swamp Naga Axeman | ||
Swamp Naga Commander | ||
Southern Swamp | Fogan Hatchling | |
Big Swamp Fogan | ||
Small Swamp Fogan | ||
Swamp Fogan | ||
Swamp Fogan Guard | ||
Swamp Fogan Lookout | ||
Swamp Fogan Fortuneteller | ||
Big Swamp Fogan | ||
Small Swamp Fogan | ||
[Raid Party] | Swamp Fogan | |
Swamp Fogan Guard | ||
Swamp Fogan Lookout | ||
Swamp Fogan Fortuneteller | ||
Big Swamp Fogan | ||
[Fogan Raiding Party] | Swamp Fogan | |
Swamp Fogan Guard | ||
Swamp Fogan Fortuneteller | ||
Big Swamp Fogan | ||
Small Swamp Fogan | ||
Swamp Fogan Warrior | ||
[Violent] | Swamp Fogan Warrior | |
Traval | ||
[Boss] | Titium | |
Biraghi Den | Bandit Raid Captain | |
Bandit Warrior | ||
Bandit Archer | ||
Bandit Defense Captain | ||
Demibeast Bandit Warrior | ||
Trained Wolf | ||
Giant Bandit | ||
[Bounty Hunter] | Bandit Archer | |
Bandit Defense Captain | ||
Giant Bandit | ||
[Boss] | Biraghi | |
Orc Camp | Red Orc | |
Red Orc Warrior | ||
Red Orc Wizard | ||
Red Orc Elite Soldier | ||
Red Orc Fighter | ||
Red Orc Berserker | ||
Long Red Orc | ||
Firewood Orc | ||
Small Red Orc | ||
Small Red Orc Warrior | ||
Red Orc Prison | ||
[Violent] | Red Orc Wizard | |
[Chief of Flames] | Org | |
Calpheon | ||
Mask Owl’s Forest | Mask Owl | |
Mask Owl Warrior | ||
Mask Owl Archer | ||
[Violent] | Mask Owl Warrior | |
Abandoned Land | Contaminated Man | |
Contaminated Woman | ||
Contaminated Dwarf | ||
Contaminated Giant | ||
Contaminated Butcher | ||
Contaminated Wizard | ||
Contaminated Witch | ||
Contaminated Dog | ||
Contaminated Black Dog | ||
[Sturdy] | Contaminated Butcher | |
Quint Hill | Troll | |
Troll Warrior | ||
Troll Thrower | ||
Troll Shaman | ||
Troll Porter | ||
Ancient Troll | ||
Ancient Troll Warrior | ||
Ancient Troll Thrower | ||
Ancient Troll Shaman | ||
Troll Elite Warrior | ||
Ancient Troll Elite Warrior | ||
Troll Catapult | ||
[Sealed] | Troll Shaman | |
[Risen] | Troll | |
Troll Warrior | ||
Troll Thrower | ||
Troll Porter | ||
Troll Elite Warrior | ||
[Tainted by the Ancient Seal] | Ancient Troll | |
Ancient Troll Warrior | ||
Ancient Troll Thrower | ||
Ancient Troll Shaman | ||
Ancient Troll Elite Warrior | ||
[Violent] | Troll Warrior | |
Bree Tree Ruins | Ruins Spider | |
Ancient Ruins Guard | ||
Ancient Ruins Defender | ||
Tiny Ruins Spider | ||
Spotted Deer Possessed by a Black Spirit | ||
Ruins Golem | ||
[Critical] | Ruins Golem | |
Khuruto Cave | Khuruto Elite Soldier | |
Khuruto Soldier | ||
Small Khuruto | ||
Khuruto Fighter | ||
Khuruto Shaman | ||
Khuruto Amulet | ||
Khuruto Wooden Totem | ||
Khuruto Ration Depot | ||
Khuruto Tent | ||
Khuruto Pot | ||
Khuruto Resting Area | ||
Khuruto Prison | ||
[Sentry] | Khuruto Elite Soldier | |
Khuruto Soldier | ||
Small Khuruto | ||
Khuruto Fighter | ||
[Swift] | Khuruto Fighter | |
Karanda Ridge | Harpy | |
Harpy Warrior | ||
Harpy Mage | ||
Small Harpy | ||
Black Harpy Elite | ||
[Violent] | Harpy Warrior | |
Caphras Cave | Adventurer Possessed by a Black Spirit | |
Giant Possessed by a Black Spirit | ||
Witch Possessed by a Black Spirit | ||
[Violent] | Giant Possessed by a Black Spirit | |
Oze Pass | Petrifying Miner | |
Petrifying Worker | ||
Petrifying Bomber | ||
Petrifying Dwarf | ||
Petrifying Foreman | ||
Petrifying Berserk Miner | ||
Petrified Miner | ||
Half-petrified Miner | ||
[Sturdy] | Petrifying Foreman | |
Saunil Camp | Saunil Fighter | |
Saunil Armored Warrior | ||
Saunil Elder | ||
Saunil Brawler | ||
Saunil Guard | ||
Saunil Warrior | ||
Saunil Archer | ||
Saunil Elite Soldier | ||
Saunil Vanguard | ||
Saunil Immobile Catapult | ||
Saunil Mobile Catapult | ||
Saunil Siege Tower | ||
[Swift] | Saunil Commander | |
[Sharp] | Saunil Siege Captain | |
[Enraged] | Saunil Fighter | |
Saunil Brawler | ||
Saunil Vanguard | ||
Primal Giant Post | Giant | |
Giant Brawler | ||
Giant Combatant | ||
Giant Fighter | ||
Giant Warrior | ||
[Ravening] | Giant | |
Giant Brawler | ||
Giant Combatant | ||
[Powerful] | Giant Fighter | |
[Boss] | Gehaku | |
Marni’s Lab | Orc Test Subject | |
Chimera | ||
Mad Screaming Orc Warrior | ||
Mad Screaming Orc Wizard | ||
Horn Chimera | ||
Mad Screaming Harpy | ||
Mad Screaming Saunil | ||
[Critical] | Orc Test Subject | |
Glutoni Cave | Small Glutoni | |
Big Glutoni | ||
Cave Flytrap Worm | ||
Medium-sized Glutoni | ||
Mutant Glutoni | ||
Toxic Cave Plant | ||
Treant Forest | Old Tree Treant | |
Treant Spirit | ||
Root Treant | ||
Small Treant | ||
Owl Treant | ||
Twin-Headed Treant | ||
[Violent] | Old Tree Treant | |
Rhutum Outstation | Rhutum Soldier | |
Rhutum Fighter | ||
Rhutum Elite Brawler | ||
Rhutum Wizard | ||
Rhutum Archer | ||
Rhutum Elite Warrior | ||
Rhutum Elite Archer | ||
Rhutum Hut | ||
Rhutum Cannon | ||
Rhutum Tower | ||
Rhutum Flag | ||
Rhutum Ration | ||
[Glorious] | Rhutum Elite Warrior | |
Rhutum Elite Archer | ||
Rhutum Elite Brawler | ||
[Energetic] | Rhutum Elite Brawler | |
[Indomitable King] | Grand Rhutum Chief | |
Abandoned Monastery | Calpheon Elite Shadow Knight | |
Calpheon Elite Shadow Priestess | ||
Calpheon Shadow Knight | ||
Calpheon Shadow Wizard | ||
[Blessed by Kzarka] | Calpheon Shadow Knight | |
Calpheon Shadow Wizard | ||
Calpheon Shadow Guard | ||
Calpheon Elite Shadow Knight | ||
Calpheon Elite Shadow Priestess | ||
[Sturdy] | Calpheon Shadow Guard | |
Catfishman Camp | Catfishman | |
Catfishman Fisher | ||
Catfishman Light-armored Warrior | ||
Catfishman Elite Fisher | ||
Otter Fisher | ||
Fat Catfishman | ||
Catfishman Witmirth | ||
[Energetic] | Fat Catfishman | |
Mansha Forest | Mansha Warrior | |
Mansha Javelin Thrower | ||
Mansha Trap | ||
[Violent] | Mansha Warrior | |
Marie Cave | [Grudge-Bearing] | Skeleton |
Skeleton Archer | ||
Skeleton Warrior | ||
Skeleton Wolf | ||
Green Orc Skeleton Warrior | ||
Skeleton Lizard | ||
Hexe Sanctuary | Skeleton | |
Skeleton Archer | ||
Skeleton Warrior | ||
Skeleton Wolf | ||
Green Orc Skeleton Warrior | ||
Skeleton Lizard | ||
Skeleton Witmirth | ||
Hexe Sanctuary Witch Tower | ||
Hexe Sanctuary Shamanic Tree | ||
[Violent] | Green Orc Skeleton Warrior | |
[Howling Dead] | Green Orc Skeleton Warrior | |
[Soul Harvester] | Skeleton Witmirth | |
[Unstable Soul] | Green Orc Skeleton Warrior | |
[Soulless] | Skeleton Warrior | |
[Queen of the Fallen] | Hexe Marie | |
Star’s End | Harbinger of Corruption | |
Harbinger of Immorality | ||
Apostle of Corruption | ||
Harbinger of Defilement | ||
Apostle of Immorality | ||
Harbinger of Corruption | ||
Harbinger of Immorality | ||
Apostle of Defilement | ||
[Possessed] | Apostle of Malevolence | |
[Sin-filled] | Harbinger of Defilement | |
[Coveting Sin] | Apostle of Corruption | |
Harbinger of Defilement | ||
Apostle of Immorality | ||
Mediah | ||
Sausan Garrison | Sausan Watch | |
Tough Sausan Soldier | ||
Sausan Scout | ||
Sausan Sniper | ||
Sausan Assassin | ||
Sausan Soldier | ||
Sausan Guardian | ||
Sausan Cannoneer | ||
Sausan Garrison Wharf | Shultz Guard Gladiator | |
Shultz Guard Sniper | ||
Shultz Guard Armored Soldier | ||
Rumbling Land | Wilderness Golem | |
Gravestone Golem | ||
Stone Golem | ||
Manes Hideout | Small Mane | |
Big Mane | ||
Agile Mane | ||
Giant Mane | ||
Mane Tunnel | ||
Mane Grave | ||
Blinding Stone Grave | ||
Wandering Rogue Den | Wandering Rogue Elementalist | |
Wandering Rogue Fighter | ||
Wandering Rogue | ||
Blind Pugnose | ||
Elementalist’s Stone Tower | ||
Wandering Rogue Prison | ||
Wandering Rogue Obsidian Altar | ||
Wandering Rogue Obsidian Altar | ||
Abandoned Iron Mine | [Abandoned Iron Mine Barbarian] | Rhutum Guard |
Rhutum Sheriff | ||
Red Orc Guard | ||
Red Orc Sentinel | ||
Saunil Guard | ||
Saunil Sheriff | ||
Khuruto Executor | ||
Khuruto Sheriff | ||
Khuruto Guard | ||
Rhutum Chief Shaman | ||
Thunder Drummer | ||
Lightning Trumpeter | ||
[Violent Abandoned Iron Mine Barbarian] | Troll Work Supervisor | |
Imp Work Supervisor | ||
Soldiers’ Cemetery | Frenzied Skeleton | |
Frenzied Skeleton Rifleman | ||
Frenzied Skeleton Axeman | ||
Frenzied Skeleton Watchdog | ||
Frenzied Black Sorcerer | ||
Grudged Skeleton | ||
[Violent] | Frenzied Skeleton Decurion | |
Frenzied Skeleton Centurion | ||
Omar Lava Cave | Ferrid Tio | |
Ferrid Tuny | ||
Ferrid Tali | ||
[Burning] | Ferrid Tio | |
Elric Shrine | Elric Layperson | |
Elric Follower | ||
Elric Cultist | ||
Elric Priest | ||
Elric High Priest | ||
Decayed Swamp Monster | ||
Helms Post | Helm Miner | |
Helm Big Axe | ||
Helm Two-Axe Warrior | ||
Helm Iron Shield | ||
Helm Hammer | ||
Helm Hunter | ||
Helm Big Mace | ||
Helm Small Mace | ||
Helm Angry Hammer | ||
Helm Devourer | ||
Helm Destroyer | ||
Helm Crusher | ||
Helm Raid Captain | ||
[Hard] | Helm Golem | |
Hasrah Cliff | [Ancient Weapon] | Kamol |
Balten | ||
Kukuri | ||
Buruko | ||
Kamel | ||
Bamole | ||
Belloten | ||
Elqueesh | ||
Puruko | ||
Kimel | ||
[Ancient Sentinel Weapon] | Bamole | |
Belloten | ||
Kimel | ||
[Ancient Destruction Weapon] | Belloten | |
Elqueesh | ||
[Ancient Extermination Weapon] | Laytenn | |
[Ancient Weapon] | Balten | |
Valencia | ||
Cadry Ruins | Cadry Fighter | |
Cadry Black Mage | ||
Cadry Armored Fighter | ||
Cadry Commander | ||
Cadry Armored Fighter | ||
Cadry Fighter | ||
Cadry Commander | ||
Bashim Base | Ohonsey Archer | |
Ohonsey Elementalist | ||
Khala Elite Combatant | ||
Terruda Infantryman | ||
Terruda Thrower | ||
Terruda Reinforced Infantryman | ||
Terruda Bandsman | ||
Khala Commanding Officer | ||
Khala Reinforced Thrower | ||
Ohonsey | ||
Waragon Nest | Stone Worm | |
Stone Mutant Waragon | ||
Stone Mutant Waragon | ||
[Sturdy] | Colossal Stone Waragon | |
Taphtar Plain | Centaurus | |
Centaurus Hunter | ||
Centaurus Axeman | ||
Centaurus Seeker | ||
Desert Naga Temple | Desert Naga Combatant | |
Desert Naga Combat Monk | ||
Desert Naga Commanding Officer | ||
Gahaz Bandits’ Lair | [Gahaz Bandits] | Sandstorm Plunderer |
Sandstorm Assassin | ||
Sandstorm Elite | ||
Sandstorm Rifleman | ||
[Violent] | Shadow of Gahaz | |
Pilgrim’s Sanctum: Obedience | [Ancient Weapon] | Kalqueesh |
Vodkhan | ||
Tanco | ||
Tutuka | ||
Tukar Balten | ||
Elten | ||
Tukar Burmol | ||
Tukar Demol | ||
Crescent Shrine | [Argos Saunil] | Crescent Watcher |
Crescent Follower | ||
Crescent Guardian | ||
Desert Fogan Sentry | ||
Desert Fogan Seer | ||
Desert Fogan Hoppity | ||
Desert Fogan Fighter | ||
Ancado Coast | Aakman Elite Guardian | |
Aakman Elite Watcher | ||
Ancient Civilization Priest | ||
Aakman Airbender | ||
Aakman Punisher | ||
Aakman Watcher | ||
Aakman Guardian | ||
Pila Ku Jail | Sordid Deportee | |
Frenzied Executioner | ||
Executioner | ||
Iron Fist Warder | ||
Caphras’ Follower | ||
Dark Eyes Warder | ||
Roud Sulfur Mine | Lava Devourer | |
Lava Fafalun | ||
Lava Tukar | ||
Lava Searcher | ||
Lava Fafalun | ||
Lava Taolun | ||
Kamasylvia | ||
Navarn Steppe | Belladonna Elephant | |
Gazelle | ||
Feather Wolf | ||
Griffon | ||
Black Leopard | ||
Ferrica | ||
Ferrina | ||
Baby Belladonna Elephant | ||
Phnyl | ||
King Griffon | ||
Manshaum Forest | Manshaum Shaman | |
Manshaum Warrior | ||
Manshaum Great Warrior | ||
Manshaum Hunter | ||
Manshaum Fighter | ||
Mirumok Ruins | [Diseased] | Mirumok |
Old Mirumok | ||
Degraded Old Tree Treant | ||
Degraded Ruins Tree Treant | ||
Voraro | ||
Loopy Tree Forest | Fadus Dual Wielder | |
Fadus Challenger | ||
Fadus Archer | ||
Fadus Shaman | ||
Fadus Warrior | ||
[Powerful] | Fadus Warrior Chief | |
Tooth Fairy Forest | Forest Ronaros Scout | |
Forest Ronaros Guardian | ||
Forest Ronaros Catcher | ||
Forest Ronaros Marksman | ||
Polly’s Forest | Red Skirt Poison Mushroom | |
Cloudy Rain Mushroom | ||
Shadow Poison Mushroom | ||
Musk Pocket Mushroom | ||
Snowflake Poison Mushroom | ||
Thief Imp Philum | ||
Gyfin Rhasia Temple | Gyfin Rhasia Guard | |
Gyfin Rhasia Decimator | ||
Gyfin Rhasia Flamen | ||
Gyfin Rhasia Crusher | ||
Gyfin Rhasia Decimator | ||
[Fragment of Denial] | Gyfin Rhasia Crusher | |
[Fragment of Resolve] | Gyfin Rhasia Guard | |
[Fragment of Anger] | Gyfin Rhasia Crusher | |
[Denial] | Gyfin Rhasia Flamen | |
[Resolve] | Gyfin Rhasia Guard | |
[Anger] | Gyfin Rhasia Crusher | |
[Despair] | Gyfin Rhasia Decimator | |
[Fragment of Despari] | Gyfin Rhasia Decimator | |
[Ruinous] | Butcher of Gyfin Rhasia | |
Ash Forest | Volkras | |
Barnas | ||
Gairas | ||
Gairas | ||
Drieghan | ||
Sherekhan Necropolis | Garud | |
Lateh | ||
Belcadas | ||
Nybrica | ||
Federik | ||
[Guardian Spirit] | Garud | |
Lateh | ||
Belcadas | ||
Nybrica | ||
Federik | ||
Tshira Ruins | Tree Hermit | |
Leaf Keeper | ||
Murky Swamp Caller | ||
Leaf Spider | ||
Grove Keeper | ||
Vine Keeper | ||
Swamp Imp Bronk | ||
Tree Ghost Spider | ||
Blood Wolf Settlement | Kagtum Executioner | |
Kagtum Chaser | ||
Kagtum Warden | ||
Kagtum Laborer | ||
Blood Wolf | ||
Kagtum Lookout | ||
Kagtum Raider | ||
[Violent] | Frenzied Kagtum | |
O’dyllita | ||
Thornwood Forest | Ahib Beast Trainer | |
Ahib Dark Chaser | ||
Ahib Condemner | ||
Ahib Dark Champion | ||
Ahib Dark Mage | ||
[Frenzied] | Ahib Dark Chaser | |
[Frenzied] | Ahib Condemner | |
[Frenzied] | Ahib Dark Champion | |
[Fallen] | Dark Knight | |
[Corrupt Elite] | Ahib Salun Bear Spearmaiden | |
[Corrupt Elite] | Ahib Salun Wolf Spearmaiden | |
[Possessed] | Bloodthirsty Khalk | |
[Possessed] | Khalk of Darkness | |
Crypt of Resting Thoughts | [Abyssal] | Ahib Beast Trainer |
Ahib Dark Chaser | ||
Ahib Condemner | ||
Ahib Dark Champion | ||
Ahib Dark Mage | ||
Ahib Salun Bear Spearmaiden | ||
Ahib Salun Wolf Spearmaiden | ||
Shadow Wolf | ||
[Burning One] | Raz’nal | |
[Abyssal] | Dark Knight | |
Tunkuta | Turo Scout | |
Turo Pike Warrior | ||
Turo Berserker | ||
Olun’s Valley | Boulder Golem | |
Rock Golem | ||
Olun’s Golem | ||
Indomitable Golem | ||
Mountain of Eternal Winter | ||
Jade Starlight Forest | Okjinsini Winter Keeper | |
Okjinsini Lamp Keeper | ||
Okjinsini Brazier Keeper | ||
[Dreadwinter Possessed] | Okjinsini Winter Keeper | |
Okjinsini Lamp Keeper | ||
Okjinsini Brazier Keeper | ||
Sherekhan Iron Mine | Ironclad Murraska | |
Murraska | ||
[Leader] | Ironclad Murraska | |
[Earth-shaking] | Ironclad Murraska | |
[Egg-brooding] | Murraska | |
[Violent Leader] | Ironclad Murraska | |
[General] | Murrasto | |
[Queen’s Wings] | Murrasto | |
Great Ocean | ||
Racid Island | [Ancient Weapon] | Pirash |
Lykin | ||
Kureba | ||
Elmermol | ||
Weita Island | Protty | |
Zera Protty | ||
Kaz Protty | ||
Sid Protty | ||
[Hungry] | Protty | |
[Parasitic] | Sid Protty | |
[Gnawing] | Sid Protty | |
[Satiating] | Sid Protty | |
[Violent] | Zera Protty | |
[Overlord] | Kaz Protty | |
Kuit Islands | [Cox Pirates] | Deck Combatant |
Deck Elite Combatant | ||
Red Foot Assassin | ||
Cox Elite Gladiator | ||
Megimegi | ||
One-Eyed Outlaw | ||
Captain Khuru | ||
Iron Combatant | ||
Drunk Treasure Hunter | ||
Elite Sentinel | ||
Crazy Jack | ||
Padix Island | [Mutant Loah Flower Addict] | Megimegi |
One-Eyed Outlaw | ||
Captain Khuru | ||
Iron Combatant | ||
Drunk Treasure Hunter | ||
Elite Sentinel | ||
Crazy Jack |
Source: https://www.naeu.playblackdesert.com/en-US/News/Detail?groupContentNo=4827
Connecting Nodes for Trade Routes
When you connect one node to another node, you have created a trade route.
This allows you to make distance bonus profits from transporting trade goods you have created with workers and processed goods.
The longer the distance you transport trade goods, the bigger your distance bonus.
One fun and profitable way to level up your trade skill, is to fish and sell the fresh fish.
Trading Rework: Trade Manager items can no longer be purchased from Trade Managers and trading is currently being reworked. (Source.)
How Do I Move Trade Goods?
Trade items are heavy. Place the trade items on a Mule, Horse, Wagon, or Elephant nearby to transport the trade goods.
You can also transport Trade Goods via the Storage Manager’s Transport function. Make sure “Trade Wagon” is selected under “Transportation.” This will cost silver, depending on the distance.
Connected trade routes also make transporting bank items via the Storage Keeper from city to city cheaper.
Cooking Nodes
Beginner Friendly Nodes:
I recommend the following nodes for those just starting to Cook. These locations are easy to get to on a low level character and will allow you to cook some basic dishes that will level your cooking and feed your workers.
Cooking Node | Cooking Ingredient | Worker’s City | CP | Items Per Day |
---|---|---|---|---|
Bartali Farm | Chicken Meat Egg |
Velia | 3 | 767 256 |
Finto Farm | Chicken Meat Egg |
Velia | 3 | 767 256 |
Costa Farm | Wheat | Heidel | 3 | 830 |
Moretti Plantation | Wheat | Heidel | 3 | 812 |
Bartali Farm | Potato | Velia | 3 | 777 |
Finto Farm | Potato | Velia | 3 | 762 |
Loggia Farm | Potato | Velia | 3 | 747 |
Costa Farm | Pumpkin | Heidel | 3 | 824 |
Alejandro Farm | Cooking Honey | Heidel | 4 | 810 |
Toscani Farm | Corn | Velia | 5 | 726 |
Toscani Farm | Corn | Velia | 5 | 726 |
Alejandro Farm | Pumpkin | Heidel | 4 | 808 |
Casta Farm | Grape | Olvia | 2 | 421 |
Randis Island | Dried Saurel Dried Octopus *Seafood* Dried Maomao Dried Bigeye |
Port Epheria | 3 | 30 8 36 1 |
Cooking Node List
The cooking nodes below are listed by highest silver value per CP. I only included a few important fish nodes. There are many fish nodes in the islands surrounding the mainland.
Cooking Node | Cooking Ingredient | Worker’s City | CP | Items Per Day |
---|---|---|---|---|
Valencia Plantation | Date Palm | Valencia City | 3 | 1907 |
Bartali Farm | Chicken Meat Egg |
Velia | 3 | 767 256 |
Finto Farm | Chicken Meat Egg |
Velia | 3 | 767 256 |
Shakatu Farmland | Fig | Shakatu | 3 | 1903 |
Shakatu Farmland | Fig | Shakatu | 3 | 1894 |
Bazaar Farmland | Nutmeg | Sand Grain Bazaar | 3 | 1903 |
Erdal Farm | Date Palm | Valencia City | 5 | 1882 |
Kasula Farm | Cinnamon | Tarif | 4 | 1116 |
Valencia Plantation | Pistachio | Valencia City | 3 | 1903 |
Crescent Shrine | Date Palm | Sand Grain Bazaar | 8 | 1840 |
Iris Canyon | Nutmeg | Ancado Inner Harbor | 5 | 1630 |
Areha Palm Forest | Coconut | Arehaza | 4 | 268 |
Areha Palm Forest | Coconut | Arehaza | 4 | 265 |
Duvencrune Farmland | Corn | Duvencrune | 2 | 621 |
Duvencrune Farmland | Barley | Duvencrune | 2 | 623 |
Shakatu Farmland | Star Anise | Shakatu | 3 | 1894 |
Narcion Chicken | Chicken Meat Egg |
O’draxxia | 8 | 678 226 |
Costa Farm | Wheat | Heidel | 3 | 830 |
Moretti Plantation | Wheat | Heidel | 3 | 812 |
Valencia Plantation | Freekeh | Valencia City | 3 | 1903 |
Erdal Farm | Pistachio | Valencia City | 5 | 1894 |
Aakman | Fig | Sand Grain Bazaar | 9 | 1726 |
Bartali Farm | Potato | Velia | 3 | 777 |
Bambu Valley | Freekeh | Shakatu | 4 | 2247 |
Finto Farm | Potato | Velia | 3 | 762 |
Loggia Farm | Potato | Velia | 3 | 747 |
Capotia | Teff | Sand Grain Bazaar | 2 | 2814 |
Zvier Highlands | Cooking Honey | Eilton | 3 | 770 |
Ahto Farm | Aloe | Tarif | 5 | 1063 |
Gorgo Rock Belt | Pistachio | Altinova | 8 | 2407 |
Kmach Canyon | Star Anise | Ancado Inner Harbor | 4 | 1676 |
Costa Farm | Pumpkin | Heidel | 3 | 824 |
Marak Farm | Corn | Duvencrune | 3 | 589 |
Northern Wheat Plantation | Wheat | Calpheon | 5 | 930 |
Northern Wheat Plantation | Barley | Calpheon | 5 | 916 |
Alejandro Farm | Cooking Honey | Heidel | 4 | 810 |
Marak Farm | Barley | Duvencrune | 3 | 590 |
Shuri Farm | Sweet Potato High-Quality Sweet Potato Special Sweet Potato |
Altinova | 8 | 652 86 43 |
Tori Woods | Bracken | Eilton | 8 | 156 |
Tshira Ruins | Bracken | Duvencrune | 6 | 115 |
Toscani Farm | Corn | Velia | 5 | 726 |
Toscani Farm | Corn | Velia | 5 | 726 |
Delmira Plantation | Potato | O’draxxia | 4 | 729 |
Alejandro Farm | Pumpkin | Heidel | 4 | 808 |
Gervish Mountains | Bracken | Duvencrune | 7 | 113 |
Casta Farm | Grape | Olvia | 2 | 421 |
Titium Valley | Pistachio | Arehaza | 7 | 1302 |
Pujara Island | Dried Swordfish Dried Skipjack Dried Filefish Dried Clownfish |
Iliya Island | 2 | 13 26 27 6 |
Wale Farm | Olive | Olvia | 2 | 420 |
Bazaar Farmland | Teff | Sand Grain Bazaar | 3 | 1907 |
Maslan’s Yulas Citron Orchard | Citron | Eilton | 4 | 203 |
Northern Wheat Plantation | Paprika | Calpheon | 5 | 924 |
Randis Island | Dried Saurel Dried Octopus *Seafood* Dried Maomao Dried Bigeye |
Port Epheria | 3 | 30 8 36 1 |
Altas Farmland | Teff | Ancado Inner Harbor | 4 | 1936 |
Altas Farmland | Teff | Ancado Inner Harbor | 4 | 1932 |
Mountain of Eternal Winter | Translucent Ice | Eilton | 7 | 9 |
Delmira Plantation | Grape | O’draxxia | 4 | 396 |
Fohalam Farm | Teff | Valencia City | 5 | 1886 |
Fohalam Farm | Teff | Valencia City | 5 | 1869 |
Viv Foretta Hamlet | Strawberry High-Quality Strawberry |
Old Wisdom Tree | 5 | 588 19 |
Pilgrim’s End | Chanterelle Mesima |
O’draxxia | 5 | 51 48 |
Titium Valley | Teff | Arehaza | 7 | 1294 |
Node Investment for Alchemy
Herbs, mushrooms, and traces can be obtained by investing Contribution Points in worker nodes.
TIP: To begin, prioritize Alchemy nodes that give Sunrise Herb and Silver Azalea in Balenos and Serendia.
Alchemy Node | Ingredient |
---|---|
Gavinya Coastal Cliff, Valencia Gervish Mountains, Drieghan Cron Castle Site, Balenos Balenos Forest, Balenos |
Sunrise Herb |
Lynch Farm Ruins, Serendia Northern Plain of Serendia, Serendia |
Silver Azalea |
Karanda Ridge, Calpheon Longleaf Tree Sentry Post, Calpheon Ancient Fissure, Mediah |
Silk Honey Grass |
Tshira Ruins, Drieghan | Dry Mane Grass |
Ehwaz Hill, Balenos Coastal Cliff, Balenos |
Fortune Teller Mushroom |
Elric Shrine, Mediah Epheria Valley, Calpheon |
Sky Mushroom |
Glish Swamp, Serendia Southern Cienaga, Serendia |
Cloud Mushroom |
Glutoni Cave, Calpheon | Emperor Mushroom |
Ivero Cliff, Valencia (T1 to T3) Forest Of Plunder, Balenos |
Arrow Mushroom |
Kamasilve Temple, Mediah Bree Tree Ruins, Calpheon |
Tiger Mushroom |
Marie Cave, Calpheon | Ghost Mushroom |
Northern Cienaga, Serendia | Dwarf Mushroom |
Polly’s Forest, Kamasylvia | Blue Umbrella Mushroom |
Rhua Tree Stub, Calpheon | Emperor Mushroom |
Weenie Cabin, Kamasylvia | Volcanic Umbrella Mushroom |
Excavation Nodes for Trace of Nature
Excavation nodes are important, if you enjoy crafting and like to maximize your income potential by creating stuff with workers or your own skills. Excavation nodes produce a bottleneck item for many recipes, which is called Trace of Nature. If you do not plan to craft, then you might want to avoid excavations, as their node chains can be expensive and the work cycles are too long to make good money. However, if you do craft, you can at least double the Trace’s value, if not more. Be sure to check Marketplace prices before attempting any crafting! Game updates and supply/demand can change a recipe’s value.
Many Excavation nodes are hidden and have to be purchased in person at their Node Manager, even with a Value Pack buff on. This often requires you to purchase the main node first with CP, then you will see an option to spend Energy at an NPC. Energy cost is usually 35… don’t be surprised if you pass out from utter exhaustion for speaking so effusively to your sneaky Node Manager. 😉
IMPORTANT: Be sure you have plenty of space in your worker’s storage location! Many Excavation nodes take up to 5 slots because they produce at least two vendor sell items along with Trace of Nature.
The excavation nodes below are listed by best silver value per day at the top, taking their CP chain cost into account.
Excavation Nodes for Trace of Nature | Worker’s City | CP | Traces Per Day |
---|---|---|---|
Lynch Farm Ruins Excavation | Heidel | 2 | 27 |
Sherekhan Necropolis Excavation | Duvencrune | 7 | 52 |
Glish Ruins Excavation | Glish | 5 | 27 |
Fountain of Origin Excavation | Duvencrune | 9 | 52 |
Bernianto Farm Excavation | Calpheon | 7 | 27 |
Zvier Highlands Excavation | Eilton | 5 | 27 |
Tooth Fairy Forest Excavation | Grána | 9 | 37 |
Beombawi Valley Excavation | Dalbeol Village | 2 | 6 |
Haemo Island Excavation | Nampo’s Moodle Village | 2 | 6 |
Rhua Tree Stub Excavation | Keplan | 7 | 26 |
Ancient Stone Chamber Excavation | Velia | 8 | 27 |
Ancient Ruins Excavation Site Excavation | Tarif | 8 | 27 |
Mountain of Division Excavation | O’draxxia | 9 | 32 |
Mansha Forest Excavation | Trent | 9 | 27 |
Sherekhan Iron Mine Excavation | Eilton | 12 | 26 |
Dokkebi Forest Excavation | Dalbeol Village | 3 | 6 |
Dokkebi Forest Excavation 2 | Dalbeol Village | 3 | 6 |
Golden Pig Cave Excavation | Dalbeol Village | 3 | 6 |
Pilgrim’s Sanctum: Humility Excavation | Arehaza | 10 | 11 |
Star’s End Excavation | Grána | 16 | 2 |
Crypt of Resting Thoughts Excavation | Old Wisdom Tree | 11 | 4 |
I’d recommend providing the importance of Trace of Earth under excavation as it’s a very scarce material and is used for plywood hardener which is required for upgrading your boat and making expensive products.
Question so for primal giant post there are multiple nodes by certain rotations, do you invest in the node by the roto or the primal giants node for item drop rate?
Hello 🙂 Invest energy in Primal Giant Post node. You don’t have to invest energy in every single node near a grinding spot. Just the ones in the chart.
Many thanks for the updated guide, super helpful!
You’re welcome. Have fun!
So if I’m reading this guide correctly. I can connect a node, invest energy into that node until it reaches level 20, and then disconnect the node without the node going all the way back down to level 1? I’d like to get every node to level 20 so I can connect to wherever I want when I need the extra drop rate or Amity bonus.
Hello! That is correct. You will not lose the Energy you have invested even if you uninvest CP from a node.
The Epheria Valley Sky Mushroom spot doesn’t exist anymore.
Is this a temporary bug? I can’t seem to find the related patch notes for the removal of the Sky Mushroom for this node.