BDO Lightstone Combo Effect is an additional buff from having 3 or 4 Lightstones installed on 2 Artifacts.

Removing a Lightstone will destroy it unless you use an extraction tool costing 10 million silver at NPC.

Sets with only 3 Lightstones can have anything in the 4th slot, unless it creates an existing combination.

Lightstone Combo Menu:

  • Main Menu (ESC) → Character (F2) → Infusion
  • or RMB any Lightstone.

NOTE: This chart does NOT include Combos for Life Skills. View the Life Skill Lightstone Combo List.

Category Definitions:

  • AP: Lightstone Combos that increase offense stats like Attack, Damage, and Accuracy
  • DP: Lightstone Combos that increase defense stats like Damage Reduction (DR), Evasion, Resistances
  • Leveling: Lightstone Combo giving Combat and/or Skill EXP buffs

 

NOTE! NOTE! PLEASE NOTE!

Do the numbers on this page seem too high and wrong?

This web page ADDS the buffs that are on the Lightstones with the Combo Effect.

The reason the numbers are higher here is because the Combo Effect is a separate buff and does not show in game as added to any Lightstone Effects. The effects of the Lightstones individually are not erased when they create a combo. The same is also true for any Artifact Effects.

Prove It Noob! This is easily provable when you wear a +Crit Level Lightstone that actually gives a +1 Crit in a Combo, such as the Combo [Canine Tooth]. The total Crit level given is 2 when you equip it and not 1 like shown in the Combo Effect only. Hope that helps. Have fun!

 

 

Lightstone Combo List

Below is a plain Lightstone Combo list without the bells and whistles for those on mobile devices.

 

Lightstone Combo Lightstone + Combo Effect
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Predation
[Prayer for Victory]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +4
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Predation
Fire: Predation
[Well-prepared]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +8
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Blight
[Judging Evil]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Human Damage +7
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Predation
Fire: Blight
[Clearing Shadows]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +8
Additional Human Damage +7
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Roar
[Establishing Order]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Demihuman Damage +9
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Predation
Fire: Roar
[Clearing Ranks]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +8
Additional Demihuman Damage +9
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Fallen
[Goddess’ Song]
Wind: Alert (Combat)
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Kamasylvian Damage +9
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Predation
Fire: Fallen
[Goddess’ Aide]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +8
Additional Kamasylvian Damage +9
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Blight
Fire: Blight
[Annihilating Shadows]
Combat EXP Gain +125%
Skill EXP Gain +25%
Additional Human Damage +17
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Roar
Fire: Roar
[Hunting Beasts]
Combat EXP Gain +125%
Skill EXP Gain +25%
Additional Demihuman Damage +21
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Fallen
Fire: Fallen
[Goddess’ Blessing]
Combat EXP Gain +125%
Skill EXP Gain +25%
Additional Kamasylvian Damage +21
Fire: Predation
Fire: Predation
Fire: Predation
Iridescent Lightstone
[The Wild]
Monster AP +18
Fire: Blight
Fire: Blight
Fire: Blight
Iridescent Lightstone
[The Wild: Humans]
Additional Human Damage +24
Fire: Roar
Fire: Roar
Fire: Roar
Iridescent Lightstone
[The Wild: Demihumans]
Additional Demihuman Damage +30
Fire: Fallen
Fire: Fallen
Fire: Fallen
Iridescent Lightstone
[The Wild: Kamasylvia]
Additional Kamasylvian Damage +30
Wind: Alert (Combat)
Wind: Alert (Combat)
Wind: Alert (Combat)
Wind: Alert (Combat)
[Dedication]
Combat EXP Gain +400%
Wind: Alert (Skill)
Wind: Alert (Skill)
Wind: Alert (Skill)
Wind: Alert (Skill)
[Way of the Fighter]
Skill EXP Gain +70%
Wind: Alert (Combat)
Wind: Alert (Combat)
Wind: Alert (Skill)
Wind: Alert (Skill)
[Progress]
Combat EXP Gain +225%
Skill EXP Gain +40%
Wind: Alert (Combat)
Wind: Alert (Skill)
Earth: Fitted
[Building the Vanguard]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster DR +10
Wind: Alert (Combat)
Wind: Alert (Skill)
Earth: Fitted
Earth: Fitted
[Battle Aid]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster DR +20
Wind: Alert (Combat)
Wind: Alert (Skill)
Earth: Fitted
Earth: Veil
[Organizing Ranks]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster DR +15
Damage Taken From Monsters -2%
Wind: Alert (Combat)
Wind: Alert (Skill)
Earth: Veil
Earth: Veil
[Inner Peace]
Combat EXP Gain +125%
Skill EXP Gain +25%
Monster DR +15
Damage Taken From Monsters -4%
Wind: Heart
Wind : Heart
Earth: Veil
Earth: Veil
[Reinforcing the Vanguard]
Max HP +200
Monster DR +15
Damage Taken From Monsters -4%
Earth: Veil
Earth: Veil
Earth: Veil
Iridescent Lightstone
[Impregnable Fortress]
Monster DR +20
Damage Taken From Monsters -6%
Fire: Predation
Fire: Predation
Fire: Ground
Fire: Strike
[Crocodile’s Tooth]
Monster AP +13
Down Attack Damage +6%
Critical Damage +3%
Fire: Predation
Fire: Predation
Fire: Shadows
Fire: Strike
[Vicious Shadows]
Monster AP +13
Back Attack Damage +6%
Critical Damage +3%
Earth: Fitted
Earth: Fitted
Earth: Mountain
Iridescent Lightstone
[Boulder]
Monster DR +20
All Resistance Against Monsters +50%
All Resist +1%
Fire: Rush
Wind: Feather
Wind: Fortune
Wind: Fortune
[Choice & Focus]
All AP -150
Item Drop Chance +30%
Movement Speed +2%
Movement Speed Level +1
Max Weight +20LT
Luck Level +2
Wind: Feather
Wind: Feather
Wind: Fortune
Wind: Fortune
[Golden Hand]
Item Drop Chance +15%
Max Weight +65LT
Luck Level +2
Fire: Predation
Earth: Fitted
Wind: Feather
Wind: Fortune
[Blacksmith’s Blessing]
Monster AP +8
Monster DR +10
Equipment Durability Reduction Resistance +30%
Max Weight +20LT
Luck Level +1
Fire: Predation
Fire: Predation
Fire: Blade
Fire: Blade
[Deathblow]
Monster AP +16
Critical Hit Chance +14%
Fire: Zeal
Fire : Claws
Fire: Rush
Wind: Fortune
[Lost Angel Wings]
Karma Recovery +50%
Movement Speed +2%
Attack Speed Level +1
Critical Chance Level +1
Movement Speed Level +1
Luck Level +1
Fire: Zeal
Fire : Claws
Wind: Feather
Wind: Fortune
[Know-It-All]
Knowledge acquisition chance +30%
high-grade knowledge acquisition chance +5%
Attack Speed Level +1
Critical Chance Level +1
Max Weight +20LT
Luck Level +1
Wind: Feather
Wind: Feather
Wind: Feather
Wind: Feather
[Trained]
Max Weight +150LT
Fire: Rush
Fire: Rush
Wind: Feather
Wind: Fortune
[Emergency Landing]
Fall damage -50%
Movement Speed +2%
Movement Speed Level +2
Max Weight +20LT
Luck Level +1
Fire: Rage
Fire: Marked
Wind: Lungs
[Trainee]
All AP +5
All Accuracy +9
Max Stamina +55
Fire: Rage
Fire: Rage
Fire: Rage
[I’m Mad!]
All AP +12
Fire: Rage
Fire: Rage
Fire: Rage
Fire: Rage
[Savage]
All AP +17
Fire: Marked
Fire: Marked
Fire: Marked
[Silent Rage]
All Accuracy +21
Fire: Marked
Fire: Marked
Fire: Marked
Fire: Marked
[Focused]
All Accuracy +28
Wind: Lungs
Wind: Lungs
Wind: Lungs
[Sprint]
Max Stamina+175
Wind: Lungs
Wind: Lungs
Wind: Lungs
Wind: Lungs
[Marathon]
Max Stamina +250
Fire: Rage
Fire: Marked
Wind: Lungs
Fire: Rage
[Trained Fists]
All AP +14
All Accuracy +12
Max Stamina +75
Fire: Rage
Fire: Marked
Wind : Lungs
Fire: Marked
[Enhanced Focus]
All AP +7
All Accuracy +24
Maximum Stamina +75
Fire: Rage
Fire: Marked
Wind : Lungs
Wind: Lungs
[Improved Breathing]
All AP +7
All Accuracy +12
Maximum Stamina +150
Fire: Rage
Fire: Marked
Wind: Lungs
Fire: Ground
[Stomping]
All AP +10
All Accuracy +16
Maximum Stamina +100
Down Attack Damage +6%
Fire: Rage
Fire: Marked
Wind: Lungs
Fire: Aerial
[Flying Kick]
All AP +10
All Accuracy +16
Maximum Stamina +100
Air Attack Damage +6%
Fire: Rage
Fire: Marked
Wind : Lungs
Fire: Shadows
[Behind the Shadow]
All AP +10
All Accuracy +16
Max Stamina +100
Back Attack Damage +6%
Fire: Rage
Fire: Marked
Wind : Lungs
Fire : Strike
[Target Openings]
All AP +10
All Accuracy +16
Maximum Stamina +100
Critical Damage +6%
Fire: Rage
Fire: Marked
Wind : Lungs
Fire: Frenzy
[Skill Master]
All AP +10
All Accuracy +16
Maximum Stamina +100
All Special Damage +2.5%
Fire: Rage
Fire: Marked
Wind : Lungs
Fire: Rigid
[Brown Bear]
All AP +10
All Accuracy +16
Max Stamina +100
Ignore Stun/Stiff/Freeze Resistance +10%
Fire: Rage
Fire: Marked
Wind: Lungs
Fire: Vines
[Art of Grappling]
All AP +10
All Accuracy +16
Max Stamina +100
Ignore Grab Resistance +10%
Fire: Rage
Fire: Marked
Wind: Lungs
Fire: Meteor
[Beat Down]
All AP +10
All Accuracy +16
Max Stamina +100
Ignore Knockdown/Bound Resistance +10%
Fire: Rage
Fire: Marked
Wind: Lungs
Fire: Typhoon
[Shockwave]
All AP +10
All Accuracy +16
Max Stamina +100
Ignore Knockback/Float Resistance +10%
Fire: Rage
Fire: Marked
Wind: Lungs
Fire: Earthquake
[Dominate]
All AP +10
All Accuracy +16
Max Stamina +100
Ignore All Resistances +4%
Earth: Iron Wall
Earth : Waves
Wind : Heart
[Self-Defense]
All DR +9
All Evasion +15
Max Health +100
Earth: Iron Wall
Earth: Iron Wall
Earth: Iron Wall
[Shell]
All DR +21
Earth: Iron Wall
Earth: Iron Wall
Earth: Iron Wall
Earth: Iron Wall
[Rigid Shield]
All DR +30
Earth: Waves
Earth: Waves
Earth: Waves
[Light-Footed]
All Evasion +36
Earth: Waves
Earth: Waves
Earth: Waves
Earth: Waves
[Centaurus]
All Evasion +48
Earth : Iron Wall
Earth : Iron Wall
Earth : Waves
Earth : Waves
[Steel Shield]
All DR +18
All Evasion +30
Wind: Heart
Wind: Heart
Wind: Heart
[Water of Life]
Max HP +300
Wind: Heart
Wind: Heart
Wind: Heart
Wind: Heart
[Steel Heart]
Max HP +450
Earth: Iron Wall
Earth: Waves
Wind: Heart
Earth: Disrupt
[Untouchable]
All DR +18
All Evasion +33
Max HP +200
Special Attack Evasion +3%
Earth: Iron Wall
Earth: Waves
Wind: Heart
Earth: Swamp
[Veteran]
All DR +18
All Evasion +33
Max HP +200
Stun/Stun/Freeze Resistance +10%
Earth: Iron Wall
Earth: Waves
Wind: Heart
Earth: Sand
[Predation]
All DR +18
All Evasion +33
Max HP +200
Grab Resistance +10%
Earth: Iron Wall
Earth: Waves
Wind: Heart
Earth: Boulder
[Warrior Bloodline]
All DR +18
All Evasion +33
Max HP +200
Knockdown/Bound Resistance +10%
Earth: Iron Wall
Earth: Waves
Wind: Heart
Earth: Roots
[Last Gatekeeper]
All DR +18
All Evasion +33
Max HP +200
Knockback/Float Resistance +10%
Earth: Iron Wall
Earth: Waves
Wind: Heart
Earth: Mountain
[Olun’s Descendant]
All DR +18
All Evasion +33
Max HP +200
All Resistances +4%
Fire: Earthquake
Fire: Frenzy
Wind: Mind
Iridescent Lightstone
[Exceed]
Black Spirit’s Rage +20%
Movement Speed Level +1
All Special Damage +0.5%
Max MP +50
Earth: Mountain
Earth: Disrupt
Wind: Mind
Iridescent Lightstone
[Fast & Ragious]
Black Spirit’s Rage Recovery +1% every 10 seconds
Special Attack Evasion +1%
All Resistance +1%
Max MP +50
Earth: Roots
Earth: Boulder
Earth: Swamp
Wind: Mind
[Protection]
All DR -50
Siege Weapon Damage Resistance +30%
Knockback/Float Resist +2%
Knockdown/Bound Resist +2%
Stun/Stiff/Freeze Resist +2%
Max MP +50
Earth: Iron Wall
Earth: Wave
Wind: Mind
Iridescent Lightstone
[Blurr]
All Resistances -80%
All DR +23
All Evasion +46
Max MP +50
Wind: Mind
Wind: Mind
Wind: Mind
Wind: Mind
[Mind Focus]
All DR +15
All Evasion +30
Max MP +900
All Resistances +3%
Earth: Iron Wall
Earth : Iron Wall
Wind: Mind
Wind: Mind
[Fasting]
Max HP -200
All DR +11
Max MP +950
Wind: Lungs
Wind: Lungs
Earth: Waves
Wind: Mind
[Panting]
Max HP -500
All Evasion +11
Max Stamina +300
Max MP +50
Fire: Rigid
Fire: Rigid
Fire: Rigid
Fire: Rigid
[Crazed]
Stun/Stiff/Freeze Resistance -80%
Ignore Stun/Stiff/Freeze Resistance +38%
Fire: Vine
Fire: Vine
Fire: Vine
Fire: Vine
[Wrestler]
Grab Resistance -80%
Ignore Grab Resistance +38%
Fire: Meteor
Fire: Meteor
Fire: Meteor
Fire: Meteor
[Center of Gravity]
Knockdown/Bound Resistance -80%
Ignore Knockdown/Bound Resistance +38%
Fire: Typhoon
Fire: Typhoon
Fire: Typhoon
Fire: Typhoon
[Mind in the Clouds]
Knockback/Float Resistance -80%
Ignore Knockback/Float Resistance +38%
Fire: Rage
Fire: Rage
Fire: Ground
Fire: Ground
[Merciless]
All DR -15
All Evasion -25
All AP +24
Down Attack Damage +5%
Fire: Marked
Fire: Marked
Fire: Ground
Fire: Ground
[Sweep]
All DR -15
All Evasion -25
All Accuracy +38
Down Attack Damage +5%
Fire: Rage
Fire: Rage
Fire: Aerial
Fire: Aerial
[Raised from the Dead]
All DR -15
All evasion -25
All AP +24
Air Attack Damage +5%
Fire: Marked
Fire: Marked
Fire: Aerial
Fire: Aerial
[Flying Marksmen]
All DR -15
All Evasion -25
All Accuracy +38
Air Attack Damage +5%
Fire: Rage
Fire: Rage
Fire: Shadows
Fire: Shadows
[Watch your back]
All DR -15
All Evasion -25
All AP +24
Back Attack Damage +5%
Fire: Marked
Fire: Marked
Fire: Shadows
Fire: Shadows
[Expose Weakness]
All DR -15
All Evasion -25
All Accuracy +38
Back Attack Damage +5%
Fire: Rage
Fire: Rage
Fire: Strike
Fire: Strike
[All-Out-Attack]
All DR -15
All Evasion -25
All AP +24
Critical damage +5%
Fire: Marked
Fire: Marked
Fire: Strike
Fire: Strike
[Maiming]
All DR -15
All Evasion -25
All Accuracy +38
Critical Damage +5%
Fire: Rush
Fire: Rush
Wind: Feather
Wind: Feather
[Take Off!]
Jump +50
Movement Speed +2%
Movement Speed Level +2
Max Weight +40LT
Wind : Lungs
Wind: Lungs
Wind: Alert (Combat)
Wind: Alert (Skill)
[Wonderous Journey]
Combat EXP Gain +175%
Skill EXP Gain +35%
Max Stamina +150
Knowledge Acquisition Rate Increase +20%
Max Weight +70LT
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Predation
Earth: Fitted
[Training]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +4
Monster DR +10
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Blight
Earth: Fitted
[Training: Humans]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Human Damage +7
Monster DR +10
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Roar
Earth: Fitted
[Training: Demihumans]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Demihuman Damage +9
Monster DR +10
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Fallen
Earth: Fitted
[Training: Kamasylvia]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Kamasylvian Damage +9
Monster DR +10
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Blight
Fire: Roar
[Drills: Blight-Roar]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Human Damage +7
Additional Demihuman Damage +9
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Corruption
Fire: Fallen
[Drills: Blight-Fallen]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Human Damage +7
Additional Kamasylvian Damage +9
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Roar
Fire: Fallen
[Drills: Fallen-Roar]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Kamasylvian Damage +9
Additional Demihuman Damage +9

Fire Lightstones

(Offensive Buffs)

 

Fire Lightstone Effect
Rage All AP +2
Marked All Accuracy +4
Predation Extra Damage to Monsters +3
Blight Extra Damage to Humans +4
Roar Extra Damage to Demihumans +5
Fallen Extra Damage to Kamasylvian Monsters +5
Frenzy All Special Attacks damage +0.5%
Ground Down Attack Damage +1%
Aerial Air Attack Damage +1%
Shadows Back Attack Damage +1%
Strike Critical Hit Damage +1%
Earthquake Ignore All Resistance +1%
Rigid Ignore Stun/Stiffness/Freezing Resistance +2%
Vines Ignore Grapple Resistance +2%
Meteor Ignore Knockdown/Bound Resistance +2%
Typhoon Ignore Knockback/Floating Resistance +2%
Zeal Attack Speed +1
Rush Movement Speed +1
Claws Critical Hit +1
Blade Critical Hit Rate +2%

Earth Lightstones

(Defensive Buffs)

 

Earth Lightstone Effect
Iron Wall All Damage Reduction +3
Waves All Evasion +6
Fitted Monster Damage Reduction +5
Veil Damage from Monsters -1%
Disrupt Special Attack Evasion Rate +1%
Mountain All Resistance +1%
Swamp Stun/Stiffness/Freezing Resistance +2%
Sand Grapple Resistance +2%
Boulder Knockdown/Bound Resistance +2%
Roots Knockback/Floating Resistance +2%

Wind Lightstones

(Utility Buffs)

 

Wind Lightstone Effect
Heart Max HP +50
Mind Max MP +50
Lungs Max Stamina +25
Alert (Combat) Combat EXP +25%
Alert (Skill) Skill EXP +5%
Feather Weight Limit +20LT
Fortune Luck +1

Flora Lightstones

(Life Skill Buffs)

 

Wind Lightstone Effect
Wildlife Life EXP +3%
Paradise Life Skill Mastery +5
Forest Gathering Mastery +5
Patience Fishing Mastery +5
Track Hunting Mastery +5
Stir Cooking Mastery +5
Malleable Alchemy Mastery +5
Deft Processing Mastery +5
Steed Training Mastery +5
Blue Sailing Mastery +5
Plains Gathering EXP +3%
Bite Fishing EXP +3%
Trap Hunting EXP +3%
Secret Cooking EXP +3%
Time Alchemy EXP +3%
Tool Processing EXP +3%
Gallop Training EXP +3%
Wagon Trading EXP +3%
Harvest Farming EXP +3%
Uncharted Sailing EXP +3%
Haggler Barter EXP +3%

Sources & Additional Info