BDO Lightstone Combo Effect is an additional buff from having 3 or 4 Lightstones installed on 2 Artifacts.

Removing a Lightstone will destroy it unless you use an extraction tool costing 10 million silver at NPC.

Sets with only 3 Lightstones can have anything in the 4th slot, unless it creates an existing combination.

Lightstone Combo Menu:

  • Main Menu (ESC) → Character (F2) → Infusion
  • or RMB any Lightstone.

NOTE: This chart does NOT include Combos for Life Skills. View the Life Skill Lightstone Combo List.

Category Definitions:

  • AP: Lightstone Combos that increase offense stats like Attack, Damage, and Accuracy
  • DP: Lightstone Combos that increase defense stats like Damage Reduction (DR), Evasion, Resistances
  • Leveling: Lightstone Combo giving Combat and/or Skill EXP buffs

NOTE! NOTE! The combo buffs reflect the Combo Effect + Lightstones Effects, but not Artifact Effects. (Each gives a seperate buff that doesn’t show in the game’s Combo window.)

Lightstone Combo List

Below is a plain Lightstone Combo list without the bells and whistles for those on mobile devices.

 

Lightstone Combo Lightstone + Combo Effect
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Predation
[Prayer for Victory]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +4
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Predation
Fire: Predation
[Well-prepared]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +8
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Blight
[Judging Evil]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Human Damage +7
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Predation
Fire: Blight
[Clearing Shadows]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +8
Additional Human Damage +7
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Roar
[Establishing Order]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Demihuman Damage +9
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Predation
Fire: Roar
[Clearing Ranks]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +8
Additional Demihuman Damage +9
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Fallen
[Goddess’ Song]
Wind: Alert (Combat)
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Kamasylvian Damage +9
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Predation
Fire: Fallen
[Goddess’ Aide]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +8
Additional Kamasylvian Damage +9
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Blight
Fire: Blight
[Annihilating Shadows]
Combat EXP Gain +125%
Skill EXP Gain +25%
Additional Human Damage +17
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Roar
Fire: Roar
[Hunting Beasts]
Combat EXP Gain +125%
Skill EXP Gain +25%
Additional Demihuman Damage +21
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Fallen
Fire: Fallen
[Goddess’ Blessing]
Combat EXP Gain +125%
Skill EXP Gain +25%
Additional Kamasylvian Damage +21
Fire: Predation
Fire: Predation
Fire: Predation
Iridescent Lightstone
[The Wild]
Monster AP +18
Fire: Blight
Fire: Blight
Fire: Blight
Iridescent Lightstone
[The Wild: Humans]
Additional Human Damage +24
Fire: Roar
Fire: Roar
Fire: Roar
Iridescent Lightstone
[The Wild: Demihumans]
Additional Demihuman Damage +30
Fire: Fallen
Fire: Fallen
Fire: Fallen
Iridescent Lightstone
[The Wild: Kamasylvia]
Additional Kamasylvian Damage +30
Wind: Alert (Combat)
Wind: Alert (Combat)
Wind: Alert (Combat)
Wind: Alert (Combat)
[Dedication]
Combat EXP Gain +400%
Wind: Alert (Skill)
Wind: Alert (Skill)
Wind: Alert (Skill)
Wind: Alert (Skill)
[Way of the Fighter]
Skill EXP Gain +70%
Wind: Alert (Combat)
Wind: Alert (Combat)
Wind: Alert (Skill)
Wind: Alert (Skill)
[Progress]
Combat EXP Gain +225%
Skill EXP Gain +40%
Wind: Alert (Combat)
Wind: Alert (Skill)
Earth: Fitted
[Building the Vanguard]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster DR +10
Wind: Alert (Combat)
Wind: Alert (Skill)
Earth: Fitted
Earth: Fitted
[Battle Aid]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster DR +20
Wind: Alert (Combat)
Wind: Alert (Skill)
Earth: Fitted
Earth: Veil
[Organizing Ranks]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster DR +15
Damage Taken From Monsters -2%
Wind: Alert (Combat)
Wind: Alert (Skill)
Earth: Veil
Earth: Veil
[Inner Peace]
Combat EXP Gain +125%
Skill EXP Gain +25%
Monster DR +15
Damage Taken From Monsters -4%
Wind: Heart
Wind : Heart
Earth: Veil
Earth: Veil
[Reinforcing the Vanguard]
Max HP +200
Monster DR +15
Damage Taken From Monsters -4%
Earth: Veil
Earth: Veil
Earth: Veil
Iridescent Lightstone
[Impregnable Fortress]
Monster DR +20
Damage Taken From Monsters -6%
Fire: Predation
Fire: Predation
Fire: Ground
Fire: Strike
[Crocodile’s Tooth]
Monster AP +13
Down Attack Damage +6%
Critical Damage +3%
Fire: Predation
Fire: Predation
Fire: Shadows
Fire: Strike
[Vicious Shadows]
Monster AP +13
Back Attack Damage +6%
Critical Damage +3%
Earth: Fitted
Earth: Fitted
Earth: Mountain
Iridescent Lightstone
[Boulder]
Monster DR +20
All Resistance Against Monsters +50%
All Resist +1%
Fire: Rush
Wind: Feather
Wind: Fortune
Wind: Fortune
[Choice & Focus]
All AP -150
Item Drop Chance +30%
Movement Speed +2%
Movement Speed Level +1
Max Weight +20LT
Luck Level +2
Wind: Feather
Wind: Feather
Wind: Fortune
Wind: Fortune
[Golden Hand]
Item Drop Chance +15%
Max Weight +65LT
Luck Level +2
Fire: Predation
Earth: Fitted
Wind: Feather
Wind: Fortune
[Blacksmith’s Blessing]
Monster AP +8
Monster DR +10
Equipment Durability Reduction Resistance +30%
Max Weight +20LT
Luck Level +1
Fire: Predation
Fire: Predation
Fire: Blade
Fire: Blade
[Deathblow]
Monster AP +16
Critical Hit Chance +14%
Fire: Zeal
Fire : Claws
Fire: Rush
Wind: Fortune
[Lost Angel Wings]
Karma Recovery +50%
Movement Speed +2%
Attack Speed Level +1
Critical Chance Level +1
Movement Speed Level +1
Luck Level +1
Fire: Zeal
Fire : Claws
Wind: Feather
Wind: Fortune
[Know-It-All]
Knowledge acquisition chance +30%
high-grade knowledge acquisition chance +5%
Attack Speed Level +1
Critical Chance Level +1
Max Weight +20LT
Luck Level +1
Wind: Feather
Wind: Feather
Wind: Feather
Wind: Feather
[Trained]
Max Weight +150LT
Fire: Rush
Fire: Rush
Wind: Feather
Wind: Fortune
[Emergency Landing]
Fall damage -50%
Movement Speed +2%
Movement Speed Level +2
Max Weight +20LT
Luck Level +1
Fire: Rage
Fire: Marked
Wind: Lungs
[Trainee]
All AP +5
All Accuracy +9
Max Stamina +55
Fire: Rage
Fire: Rage
Fire: Rage
[I’m Mad!]
All AP +12
Fire: Rage
Fire: Rage
Fire: Rage
Fire: Rage
[Savage]
All AP +17
Fire: Marked
Fire: Marked
Fire: Marked
[Silent Rage]
All Accuracy +21
Fire: Marked
Fire: Marked
Fire: Marked
Fire: Marked
[Focused]
All Accuracy +28
Wind: Lungs
Wind: Lungs
Wind: Lungs
[Sprint]
Max Stamina+175
Wind: Lungs
Wind: Lungs
Wind: Lungs
Wind: Lungs
[Marathon]
Max Stamina +250
Fire: Rage
Fire: Marked
Wind: Lungs
Fire: Rage
[Trained Fists]
All AP +14
All Accuracy +12
Max Stamina +75
Fire: Rage
Fire: Marked
Wind : Lungs
Fire: Marked
[Enhanced Focus]
All AP +7
All Accuracy +24
Maximum Stamina +75
Fire: Rage
Fire: Marked
Wind : Lungs
Wind: Lungs
[Improved Breathing]
All AP +7
All Accuracy +12
Maximum Stamina +150
Fire: Rage
Fire: Marked
Wind: Lungs
Fire: Ground
[Stomping]
All AP +10
All Accuracy +16
Maximum Stamina +100
Down Attack Damage +6%
Fire: Rage
Fire: Marked
Wind: Lungs
Fire: Aerial
[Flying Kick]
All AP +10
All Accuracy +16
Maximum Stamina +100
Air Attack Damage +6%
Fire: Rage
Fire: Marked
Wind : Lungs
Fire: Shadows
[Behind the Shadow]
All AP +10
All Accuracy +16
Max Stamina +100
Back Attack Damage +6%
Fire: Rage
Fire: Marked
Wind : Lungs
Fire : Strike
[Target Openings]
All AP +10
All Accuracy +16
Maximum Stamina +100
Critical Damage +6%
Fire: Rage
Fire: Marked
Wind : Lungs
Fire: Frenzy
[Skill Master]
All AP +10
All Accuracy +16
Maximum Stamina +100
All Special Damage +2.5%
Fire: Rage
Fire: Marked
Wind : Lungs
Fire: Rigid
[Brown Bear]
All AP +10
All Accuracy +16
Max Stamina +100
Ignore Stun/Stiff/Freeze Resistance +10%
Fire: Rage
Fire: Marked
Wind: Lungs
Fire: Vines
[Art of Grappling]
All AP +10
All Accuracy +16
Max Stamina +100
Ignore Grab Resistance +10%
Fire: Rage
Fire: Marked
Wind: Lungs
Fire: Meteor
[Beat Down]
All AP +10
All Accuracy +16
Max Stamina +100
Ignore Knockdown/Bound Resistance +10%
Fire: Rage
Fire: Marked
Wind: Lungs
Fire: Typhoon
[Shockwave]
All AP +10
All Accuracy +16
Max Stamina +100
Ignore Knockback/Float Resistance +10%
Fire: Rage
Fire: Marked
Wind: Lungs
Fire: Earthquake
[Dominate]
All AP +10
All Accuracy +16
Max Stamina +100
Ignore All Resistances +4%
Earth: Iron Wall
Earth : Waves
Wind : Heart
[Self-Defense]
All DR +9
All Evasion +15
Max Health +100
Earth: Iron Wall
Earth: Iron Wall
Earth: Iron Wall
[Shell]
All DR +21
Earth: Iron Wall
Earth: Iron Wall
Earth: Iron Wall
Earth: Iron Wall
[Rigid Shield]
All DR +30
Earth: Waves
Earth: Waves
Earth: Waves
[Light-Footed]
All Evasion +36
Earth: Waves
Earth: Waves
Earth: Waves
Earth: Waves
[Centaurus]
All Evasion +48
Earth : Iron Wall
Earth : Iron Wall
Earth : Waves
Earth : Waves
[Steel Shield]
All DR +18
All Evasion +30
Wind: Heart
Wind: Heart
Wind: Heart
[Water of Life]
Max HP +300
Wind: Heart
Wind: Heart
Wind: Heart
Wind: Heart
[Steel Heart]
Max HP +450
Earth: Iron Wall
Earth: Waves
Wind: Heart
Earth: Disrupt
[Untouchable]
All DR +18
All Evasion +33
Max HP +200
Special Attack Evasion +3%
Earth: Iron Wall
Earth: Waves
Wind: Heart
Earth: Swamp
[Veteran]
All DR +18
All Evasion +33
Max HP +200
Stun/Stun/Freeze Resistance +10%
Earth: Iron Wall
Earth: Waves
Wind: Heart
Earth: Sand
[Predation]
All DR +18
All Evasion +33
Max HP +200
Grab Resistance +10%
Earth: Iron Wall
Earth: Waves
Wind: Heart
Earth: Boulder
[Warrior Bloodline]
All DR +18
All Evasion +33
Max HP +200
Knockdown/Bound Resistance +10%
Earth: Iron Wall
Earth: Waves
Wind: Heart
Earth: Roots
[Last Gatekeeper]
All DR +18
All Evasion +33
Max HP +200
Knockback/Float Resistance +10%
Earth: Iron Wall
Earth: Waves
Wind: Heart
Earth: Mountain
[Olun’s Descendant]
All DR +18
All Evasion +33
Max HP +200
All Resistances +4%
Fire: Earthquake
Fire: Frenzy
Wind: Mind
Iridescent Lightstone
[Exceed]
Black Spirit’s Rage +20%
Movement Speed Level +1
All Special Damage +0.5%
Max MP +50
Earth: Mountain
Earth: Disrupt
Wind: Mind
Iridescent Lightstone
[Fast & Ragious]
Black Spirit’s Rage Recovery +1% every 10 seconds
Special Attack Evasion +1%
All Resistance +1%
Max MP +50
Earth: Roots
Earth: Boulder
Earth: Swamp
Wind: Mind
[Protection]
All DR -50
Siege Weapon Damage Resistance +30%
Knockback/Float Resist +2%
Knockdown/Bound Resist +2%
Stun/Stiff/Freeze Resist +2%
Max MP +50
Earth: Iron Wall
Earth: Wave
Wind: Mind
Iridescent Lightstone
[Blurr]
All Resistances -80%
All DR +23
All Evasion +46
Max MP +50
Wind: Mind
Wind: Mind
Wind: Mind
Wind: Mind
[Mind Focus]
All DR +15
All Evasion +30
Max MP +900
All Resistances +3%
Earth: Iron Wall
Earth : Iron Wall
Wind: Mind
Wind: Mind
[Fasting]
Max HP -200
All DR +11
Max MP +950
Wind: Lungs
Wind: Lungs
Earth: Waves
Wind: Mind
[Panting]
Max HP -500
All Evasion +11
Max Stamina +300
Max MP +50
Fire: Rigid
Fire: Rigid
Fire: Rigid
Fire: Rigid
[Crazed]
Stun/Stiff/Freeze Resistance -80%
Ignore Stun/Stiff/Freeze Resistance +38%
Fire: Vine
Fire: Vine
Fire: Vine
Fire: Vine
[Wrestler]
Grab Resistance -80%
Ignore Grab Resistance +38%
Fire: Meteor
Fire: Meteor
Fire: Meteor
Fire: Meteor
[Center of Gravity]
Knockdown/Bound Resistance -80%
Ignore Knockdown/Bound Resistance +38%
Fire: Typhoon
Fire: Typhoon
Fire: Typhoon
Fire: Typhoon
[Mind in the Clouds]
Knockback/Float Resistance -80%
Ignore Knockback/Float Resistance +38%
Fire: Rage
Fire: Rage
Fire: Ground
Fire: Ground
[Merciless]
All DR -15
All Evasion -25
All AP +24
Down Attack Damage +5%
Fire: Marked
Fire: Marked
Fire: Ground
Fire: Ground
[Sweep]
All DR -15
All Evasion -25
All Accuracy +38
Down Attack Damage +5%
Fire: Rage
Fire: Rage
Fire: Aerial
Fire: Aerial
[Raised from the Dead]
All DR -15
All evasion -25
All AP +24
Air Attack Damage +5%
Fire: Marked
Fire: Marked
Fire: Aerial
Fire: Aerial
[Flying Marksmen]
All DR -15
All Evasion -25
All Accuracy +38
Air Attack Damage +5%
Fire: Rage
Fire: Rage
Fire: Shadows
Fire: Shadows
[Watch your back]
All DR -15
All Evasion -25
All AP +24
Back Attack Damage +5%
Fire: Marked
Fire: Marked
Fire: Shadows
Fire: Shadows
[Expose Weakness]
All DR -15
All Evasion -25
All Accuracy +38
Back Attack Damage +5%
Fire: Rage
Fire: Rage
Fire: Strike
Fire: Strike
[All-Out-Attack]
All DR -15
All Evasion -25
All AP +24
Critical damage +5%
Fire: Marked
Fire: Marked
Fire: Strike
Fire: Strike
[Maiming]
All DR -15
All Evasion -25
All Accuracy +38
Critical Damage +5%
Fire: Rush
Fire: Rush
Wind: Feather
Wind: Feather
[Take Off!]
Jump +50
Movement Speed +2%
Movement Speed Level +2
Max Weight +40LT
Wind : Lungs
Wind: Lungs
Wind: Alert (Combat)
Wind: Alert (Skill)
[Wonderous Journey]
Combat EXP Gain +175%
Skill EXP Gain +35%
Max Stamina +150
Knowledge Acquisition Rate Increase +20%
Max Weight +70LT
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Predation
Earth: Fitted
[Training]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +4
Monster DR +10
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Blight
Earth: Fitted
[Training: Humans]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Human Damage +7
Monster DR +10
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Roar
Earth: Fitted
[Training: Demihumans]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Demihuman Damage +9
Monster DR +10
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Fallen
Earth: Fitted
[Training: Kamasylvia]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Kamasylvian Damage +9
Monster DR +10
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Blight
Fire: Roar
[Drills: Blight-Roar]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Human Damage +7
Additional Demihuman Damage +9
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Corruption
Fire: Fallen
[Drills: Blight-Fallen]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Human Damage +7
Additional Kamasylvian Damage +9
Wind: Alert (Combat)
Wind: Alert (Skill)
Fire: Roar
Fire: Fallen
[Drills: Fallen-Roar]
Combat EXP Gain +75%
Skill EXP Gain +15%
Monster AP +3
Additional Kamasylvian Damage +9
Additional Demihuman Damage +9

Fire Lightstones

(Offensive Buffs)

 

Fire Lightstone Effect
Rage All AP +2
Marked All Accuracy +4
Predation Extra Damage to Monsters +3
Blight Extra Damage to Humans +4
Roar Extra Damage to Demihumans +5
Fallen Extra Damage to Kamasylvian Monsters +5
Frenzy All Special Attacks damage +0.5%
Ground Down Attack Damage +1%
Aerial Air Attack Damage +1%
Shadows Back Attack Damage +1%
Strike Critical Hit Damage +1%
Earthquake Ignore All Resistance +1%
Rigid Ignore Stun/Stiffness/Freezing Resistance +2%
Vines Ignore Grapple Resistance +2%
Meteor Ignore Knockdown/Bound Resistance +2%
Typhoon Ignore Knockback/Floating Resistance +2%
Zeal Attack Speed +1
Rush Movement Speed +1
Claws Critical Hit +1
Blade Critical Hit Rate +2%

Earth Lightstones

(Defensive Buffs)

 

Earth Lightstone Effect
Iron Wall All Damage Reduction +3
Waves All Evasion +6
Fitted Monster Damage Reduction +5
Veil Damage from Monsters -1%
Disrupt Special Attack Evasion Rate +1%
Mountain All Resistance +1%
Swamp Stun/Stiffness/Freezing Resistance +2%
Sand Grapple Resistance +2%
Boulder Knockdown/Bound Resistance +2%
Roots Knockback/Floating Resistance +2%

Wind Lightstones

(Utility Buffs)

 

Wind Lightstone Effect
Heart Max HP +50
Mind Max MP +50
Lungs Max Stamina +25
Alert (Combat) Combat EXP +25%
Alert (Skill) Skill EXP +5%
Feather Weight Limit +20LT
Fortune Luck +1

Flora Lightstones

(Life Skill Buffs)

 

Wind Lightstone Effect
Wildlife Life EXP +3%
Paradise Life Skill Mastery +5
Forest Gathering Mastery +5
Patience Fishing Mastery +5
Track Hunting Mastery +5
Stir Cooking Mastery +5
Malleable Alchemy Mastery +5
Deft Processing Mastery +5
Steed Training Mastery +5
Blue Sailing Mastery +5
Plains Gathering EXP +3%
Bite Fishing EXP +3%
Trap Hunting EXP +3%
Secret Cooking EXP +3%
Time Alchemy EXP +3%
Tool Processing EXP +3%
Gallop Training EXP +3%
Wagon Trading EXP +3%
Harvest Farming EXP +3%
Uncharted Sailing EXP +3%
Haggler Barter EXP +3%

Sources & Additional Info