BDO Lightstone Combo Effect is an additional buff from having 3 or 4 Lightstones installed on 2 Artifacts.
Removing a Lightstone will destroy it unless you use an extraction tool costing 10 million silver at NPC.
Sets with only 3 Lightstones can have anything in the 4th slot, unless it creates an existing combination.
Lightstone Combo Menu:
- Main Menu (ESC) → Character (F2) → Infusion
- or RMB any Lightstone.
NOTE: This chart does NOT include Combos for Life Skills. View the Life Skill Lightstone Combo List.
Category Definitions:
- AP: Lightstone Combos that increase offense stats like Attack, Damage, and Accuracy
- DP: Lightstone Combos that increase defense stats like Damage Reduction (DR), Evasion, Resistances
- Leveling: Lightstone Combo giving Combat and/or Skill EXP buffs
NOTE! NOTE! The combo buffs reflect the Combo Effect + Lightstones Effects, but not Artifact Effects. (Each gives a seperate buff that doesn’t show in the game’s Combo window.)
Lightstone Combo List
Below is a plain Lightstone Combo list without the bells and whistles for those on mobile devices.
Lightstone Combo | Lightstone + Combo Effect |
---|---|
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Predation – |
[Prayer for Victory] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +4 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Predation Fire: Predation |
[Well-prepared] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +8 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Blight – |
[Judging Evil] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Human Damage +7 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Predation Fire: Blight |
[Clearing Shadows] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +8 Additional Human Damage +7 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Roar – |
[Establishing Order] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Demihuman Damage +9 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Predation Fire: Roar |
[Clearing Ranks] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +8 Additional Demihuman Damage +9 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Fallen – |
[Goddess’ Song] Wind: Alert (Combat) Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Kamasylvian Damage +9 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Predation Fire: Fallen |
[Goddess’ Aide] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +8 Additional Kamasylvian Damage +9 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Blight Fire: Blight |
[Annihilating Shadows] Combat EXP Gain +125% Skill EXP Gain +25% Additional Human Damage +17 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Roar Fire: Roar |
[Hunting Beasts] Combat EXP Gain +125% Skill EXP Gain +25% Additional Demihuman Damage +21 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Fallen Fire: Fallen |
[Goddess’ Blessing] Combat EXP Gain +125% Skill EXP Gain +25% Additional Kamasylvian Damage +21 |
Fire: Predation Fire: Predation Fire: Predation Iridescent Lightstone |
[The Wild] Monster AP +18 |
Fire: Blight Fire: Blight Fire: Blight Iridescent Lightstone |
[The Wild: Humans] Additional Human Damage +24 |
Fire: Roar Fire: Roar Fire: Roar Iridescent Lightstone |
[The Wild: Demihumans] Additional Demihuman Damage +30 |
Fire: Fallen Fire: Fallen Fire: Fallen Iridescent Lightstone |
[The Wild: Kamasylvia] Additional Kamasylvian Damage +30 |
Wind: Alert (Combat) Wind: Alert (Combat) Wind: Alert (Combat) Wind: Alert (Combat) |
[Dedication] Combat EXP Gain +400% |
Wind: Alert (Skill) Wind: Alert (Skill) Wind: Alert (Skill) Wind: Alert (Skill) |
[Way of the Fighter] Skill EXP Gain +70% |
Wind: Alert (Combat) Wind: Alert (Combat) Wind: Alert (Skill) Wind: Alert (Skill) |
[Progress] Combat EXP Gain +225% Skill EXP Gain +40% |
Wind: Alert (Combat) Wind: Alert (Skill) Earth: Fitted – |
[Building the Vanguard] Combat EXP Gain +75% Skill EXP Gain +15% Monster DR +10 |
Wind: Alert (Combat) Wind: Alert (Skill) Earth: Fitted Earth: Fitted |
[Battle Aid] Combat EXP Gain +75% Skill EXP Gain +15% Monster DR +20 |
Wind: Alert (Combat) Wind: Alert (Skill) Earth: Fitted Earth: Veil |
[Organizing Ranks] Combat EXP Gain +75% Skill EXP Gain +15% Monster DR +15 Damage Taken From Monsters -2% |
Wind: Alert (Combat) Wind: Alert (Skill) Earth: Veil Earth: Veil |
[Inner Peace] Combat EXP Gain +125% Skill EXP Gain +25% Monster DR +15 Damage Taken From Monsters -4% |
Wind: Heart Wind : Heart Earth: Veil Earth: Veil |
[Reinforcing the Vanguard] Max HP +200 Monster DR +15 Damage Taken From Monsters -4% |
Earth: Veil Earth: Veil Earth: Veil Iridescent Lightstone |
[Impregnable Fortress] Monster DR +20 Damage Taken From Monsters -6% |
Fire: Predation Fire: Predation Fire: Ground Fire: Strike |
[Crocodile’s Tooth] Monster AP +13 Down Attack Damage +6% Critical Damage +3% |
Fire: Predation Fire: Predation Fire: Shadows Fire: Strike |
[Vicious Shadows] Monster AP +13 Back Attack Damage +6% Critical Damage +3% |
Earth: Fitted Earth: Fitted Earth: Mountain Iridescent Lightstone |
[Boulder] Monster DR +20 All Resistance Against Monsters +50% All Resist +1% |
Fire: Rush Wind: Feather Wind: Fortune Wind: Fortune |
[Choice & Focus] All AP -150 Item Drop Chance +30% Movement Speed +2% Movement Speed Level +1 Max Weight +20LT Luck Level +2 |
Wind: Feather Wind: Feather Wind: Fortune Wind: Fortune |
[Golden Hand] Item Drop Chance +15% Max Weight +65LT Luck Level +2 |
Fire: Predation Earth: Fitted Wind: Feather Wind: Fortune |
[Blacksmith’s Blessing] Monster AP +8 Monster DR +10 Equipment Durability Reduction Resistance +30% Max Weight +20LT Luck Level +1 |
Fire: Predation Fire: Predation Fire: Blade Fire: Blade |
[Deathblow] Monster AP +16 Critical Hit Chance +14% |
Fire: Zeal Fire : Claws Fire: Rush Wind: Fortune |
[Lost Angel Wings] Karma Recovery +50% Movement Speed +2% Attack Speed Level +1 Critical Chance Level +1 Movement Speed Level +1 Luck Level +1 |
Fire: Zeal Fire : Claws Wind: Feather Wind: Fortune |
[Know-It-All] Knowledge acquisition chance +30% high-grade knowledge acquisition chance +5% Attack Speed Level +1 Critical Chance Level +1 Max Weight +20LT Luck Level +1 |
Wind: Feather Wind: Feather Wind: Feather Wind: Feather |
[Trained] Max Weight +150LT |
Fire: Rush Fire: Rush Wind: Feather Wind: Fortune |
[Emergency Landing] Fall damage -50% Movement Speed +2% Movement Speed Level +2 Max Weight +20LT Luck Level +1 |
Fire: Rage Fire: Marked Wind: Lungs – |
[Trainee] All AP +5 All Accuracy +9 Max Stamina +55 |
Fire: Rage Fire: Rage Fire: Rage – |
[I’m Mad!] All AP +12 |
Fire: Rage Fire: Rage Fire: Rage Fire: Rage |
[Savage] All AP +17 |
Fire: Marked Fire: Marked Fire: Marked – |
[Silent Rage] All Accuracy +21 |
Fire: Marked Fire: Marked Fire: Marked Fire: Marked |
[Focused] All Accuracy +28 |
Wind: Lungs Wind: Lungs Wind: Lungs – |
[Sprint] Max Stamina+175 |
Wind: Lungs Wind: Lungs Wind: Lungs Wind: Lungs |
[Marathon] Max Stamina +250 |
Fire: Rage Fire: Marked Wind: Lungs Fire: Rage |
[Trained Fists] All AP +14 All Accuracy +12 Max Stamina +75 |
Fire: Rage Fire: Marked Wind : Lungs Fire: Marked |
[Enhanced Focus] All AP +7 All Accuracy +24 Maximum Stamina +75 |
Fire: Rage Fire: Marked Wind : Lungs Wind: Lungs |
[Improved Breathing] All AP +7 All Accuracy +12 Maximum Stamina +150 |
Fire: Rage Fire: Marked Wind: Lungs Fire: Ground |
[Stomping] All AP +10 All Accuracy +16 Maximum Stamina +100 Down Attack Damage +6% |
Fire: Rage Fire: Marked Wind: Lungs Fire: Aerial |
[Flying Kick] All AP +10 All Accuracy +16 Maximum Stamina +100 Air Attack Damage +6% |
Fire: Rage Fire: Marked Wind : Lungs Fire: Shadows |
[Behind the Shadow] All AP +10 All Accuracy +16 Max Stamina +100 Back Attack Damage +6% |
Fire: Rage Fire: Marked Wind : Lungs Fire : Strike |
[Target Openings] All AP +10 All Accuracy +16 Maximum Stamina +100 Critical Damage +6% |
Fire: Rage Fire: Marked Wind : Lungs Fire: Frenzy |
[Skill Master] All AP +10 All Accuracy +16 Maximum Stamina +100 All Special Damage +2.5% |
Fire: Rage Fire: Marked Wind : Lungs Fire: Rigid |
[Brown Bear] All AP +10 All Accuracy +16 Max Stamina +100 Ignore Stun/Stiff/Freeze Resistance +10% |
Fire: Rage Fire: Marked Wind: Lungs Fire: Vines |
[Art of Grappling] All AP +10 All Accuracy +16 Max Stamina +100 Ignore Grab Resistance +10% |
Fire: Rage Fire: Marked Wind: Lungs Fire: Meteor |
[Beat Down] All AP +10 All Accuracy +16 Max Stamina +100 Ignore Knockdown/Bound Resistance +10% |
Fire: Rage Fire: Marked Wind: Lungs Fire: Typhoon |
[Shockwave] All AP +10 All Accuracy +16 Max Stamina +100 Ignore Knockback/Float Resistance +10% |
Fire: Rage Fire: Marked Wind: Lungs Fire: Earthquake |
[Dominate] All AP +10 All Accuracy +16 Max Stamina +100 Ignore All Resistances +4% |
Earth: Iron Wall Earth : Waves Wind : Heart – |
[Self-Defense] All DR +9 All Evasion +15 Max Health +100 |
Earth: Iron Wall Earth: Iron Wall Earth: Iron Wall – |
[Shell] All DR +21 |
Earth: Iron Wall Earth: Iron Wall Earth: Iron Wall Earth: Iron Wall |
[Rigid Shield] All DR +30 |
Earth: Waves Earth: Waves Earth: Waves – |
[Light-Footed] All Evasion +36 |
Earth: Waves Earth: Waves Earth: Waves Earth: Waves |
[Centaurus] All Evasion +48 |
Earth : Iron Wall Earth : Iron Wall Earth : Waves Earth : Waves |
[Steel Shield] All DR +18 All Evasion +30 |
Wind: Heart Wind: Heart Wind: Heart – |
[Water of Life] Max HP +300 |
Wind: Heart Wind: Heart Wind: Heart Wind: Heart |
[Steel Heart] Max HP +450 |
Earth: Iron Wall Earth: Waves Wind: Heart Earth: Disrupt |
[Untouchable] All DR +18 All Evasion +33 Max HP +200 Special Attack Evasion +3% |
Earth: Iron Wall Earth: Waves Wind: Heart Earth: Swamp |
[Veteran] All DR +18 All Evasion +33 Max HP +200 Stun/Stun/Freeze Resistance +10% |
Earth: Iron Wall Earth: Waves Wind: Heart Earth: Sand |
[Predation] All DR +18 All Evasion +33 Max HP +200 Grab Resistance +10% |
Earth: Iron Wall Earth: Waves Wind: Heart Earth: Boulder |
[Warrior Bloodline] All DR +18 All Evasion +33 Max HP +200 Knockdown/Bound Resistance +10% |
Earth: Iron Wall Earth: Waves Wind: Heart Earth: Roots |
[Last Gatekeeper] All DR +18 All Evasion +33 Max HP +200 Knockback/Float Resistance +10% |
Earth: Iron Wall Earth: Waves Wind: Heart Earth: Mountain |
[Olun’s Descendant] All DR +18 All Evasion +33 Max HP +200 All Resistances +4% |
Fire: Earthquake Fire: Frenzy Wind: Mind Iridescent Lightstone |
[Exceed] Black Spirit’s Rage +20% Movement Speed Level +1 All Special Damage +0.5% Max MP +50 |
Earth: Mountain Earth: Disrupt Wind: Mind Iridescent Lightstone |
[Fast & Ragious] Black Spirit’s Rage Recovery +1% every 10 seconds Special Attack Evasion +1% All Resistance +1% Max MP +50 |
Earth: Roots Earth: Boulder Earth: Swamp Wind: Mind |
[Protection] All DR -50 Siege Weapon Damage Resistance +30% Knockback/Float Resist +2% Knockdown/Bound Resist +2% Stun/Stiff/Freeze Resist +2% Max MP +50 |
Earth: Iron Wall Earth: Wave Wind: Mind Iridescent Lightstone |
[Blurr] All Resistances -80% All DR +23 All Evasion +46 Max MP +50 |
Wind: Mind Wind: Mind Wind: Mind Wind: Mind |
[Mind Focus] All DR +15 All Evasion +30 Max MP +900 All Resistances +3% |
Earth: Iron Wall Earth : Iron Wall Wind: Mind Wind: Mind |
[Fasting] Max HP -200 All DR +11 Max MP +950 |
Wind: Lungs Wind: Lungs Earth: Waves Wind: Mind |
[Panting] Max HP -500 All Evasion +11 Max Stamina +300 Max MP +50 |
Fire: Rigid Fire: Rigid Fire: Rigid Fire: Rigid |
[Crazed] Stun/Stiff/Freeze Resistance -80% Ignore Stun/Stiff/Freeze Resistance +38% |
Fire: Vine Fire: Vine Fire: Vine Fire: Vine |
[Wrestler] Grab Resistance -80% Ignore Grab Resistance +38% |
Fire: Meteor Fire: Meteor Fire: Meteor Fire: Meteor |
[Center of Gravity] Knockdown/Bound Resistance -80% Ignore Knockdown/Bound Resistance +38% |
Fire: Typhoon Fire: Typhoon Fire: Typhoon Fire: Typhoon |
[Mind in the Clouds] Knockback/Float Resistance -80% Ignore Knockback/Float Resistance +38% |
Fire: Rage Fire: Rage Fire: Ground Fire: Ground |
[Merciless] All DR -15 All Evasion -25 All AP +24 Down Attack Damage +5% |
Fire: Marked Fire: Marked Fire: Ground Fire: Ground |
[Sweep] All DR -15 All Evasion -25 All Accuracy +38 Down Attack Damage +5% |
Fire: Rage Fire: Rage Fire: Aerial Fire: Aerial |
[Raised from the Dead] All DR -15 All evasion -25 All AP +24 Air Attack Damage +5% |
Fire: Marked Fire: Marked Fire: Aerial Fire: Aerial |
[Flying Marksmen] All DR -15 All Evasion -25 All Accuracy +38 Air Attack Damage +5% |
Fire: Rage Fire: Rage Fire: Shadows Fire: Shadows |
[Watch your back] All DR -15 All Evasion -25 All AP +24 Back Attack Damage +5% |
Fire: Marked Fire: Marked Fire: Shadows Fire: Shadows |
[Expose Weakness] All DR -15 All Evasion -25 All Accuracy +38 Back Attack Damage +5% |
Fire: Rage Fire: Rage Fire: Strike Fire: Strike |
[All-Out-Attack] All DR -15 All Evasion -25 All AP +24 Critical damage +5% |
Fire: Marked Fire: Marked Fire: Strike Fire: Strike |
[Maiming] All DR -15 All Evasion -25 All Accuracy +38 Critical Damage +5% |
Fire: Rush Fire: Rush Wind: Feather Wind: Feather |
[Take Off!] Jump +50 Movement Speed +2% Movement Speed Level +2 Max Weight +40LT |
Wind : Lungs Wind: Lungs Wind: Alert (Combat) Wind: Alert (Skill) |
[Wonderous Journey] Combat EXP Gain +175% Skill EXP Gain +35% Max Stamina +150 Knowledge Acquisition Rate Increase +20% Max Weight +70LT |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Predation Earth: Fitted |
[Training] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +4 Monster DR +10 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Blight Earth: Fitted |
[Training: Humans] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Human Damage +7 Monster DR +10 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Roar Earth: Fitted |
[Training: Demihumans] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Demihuman Damage +9 Monster DR +10 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Fallen Earth: Fitted |
[Training: Kamasylvia] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Kamasylvian Damage +9 Monster DR +10 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Blight Fire: Roar |
[Drills: Blight-Roar] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Human Damage +7 Additional Demihuman Damage +9 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Corruption Fire: Fallen |
[Drills: Blight-Fallen] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Human Damage +7 Additional Kamasylvian Damage +9 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Roar Fire: Fallen |
[Drills: Fallen-Roar] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Kamasylvian Damage +9 Additional Demihuman Damage +9 |
Fire Lightstones
(Offensive Buffs)
Fire | Lightstone Effect |
---|---|
Rage | All AP +2 |
Marked | All Accuracy +4 |
Predation | Extra Damage to Monsters +3 |
Blight | Extra Damage to Humans +4 |
Roar | Extra Damage to Demihumans +5 |
Fallen | Extra Damage to Kamasylvian Monsters +5 |
Frenzy | All Special Attacks damage +0.5% |
Ground | Down Attack Damage +1% |
Aerial | Air Attack Damage +1% |
Shadows | Back Attack Damage +1% |
Strike | Critical Hit Damage +1% |
Earthquake | Ignore All Resistance +1% |
Rigid | Ignore Stun/Stiffness/Freezing Resistance +2% |
Vines | Ignore Grapple Resistance +2% |
Meteor | Ignore Knockdown/Bound Resistance +2% |
Typhoon | Ignore Knockback/Floating Resistance +2% |
Zeal | Attack Speed +1 |
Rush | Movement Speed +1 |
Claws | Critical Hit +1 |
Blade | Critical Hit Rate +2% |
Earth Lightstones
(Defensive Buffs)
Earth | Lightstone Effect |
---|---|
Iron Wall | All Damage Reduction +3 |
Waves | All Evasion +6 |
Fitted | Monster Damage Reduction +5 |
Veil | Damage from Monsters -1% |
Disrupt | Special Attack Evasion Rate +1% |
Mountain | All Resistance +1% |
Swamp | Stun/Stiffness/Freezing Resistance +2% |
Sand | Grapple Resistance +2% |
Boulder | Knockdown/Bound Resistance +2% |
Roots | Knockback/Floating Resistance +2% |
Wind Lightstones
(Utility Buffs)
Wind | Lightstone Effect |
---|---|
Heart | Max HP +50 |
Mind | Max MP +50 |
Lungs | Max Stamina +25 |
Alert (Combat) | Combat EXP +25% |
Alert (Skill) | Skill EXP +5% |
Feather | Weight Limit +20LT |
Fortune | Luck +1 |
Flora Lightstones
(Life Skill Buffs)
Wind | Lightstone Effect |
---|---|
Wildlife | Life EXP +3% |
Paradise | Life Skill Mastery +5 |
Forest | Gathering Mastery +5 |
Patience | Fishing Mastery +5 |
Track | Hunting Mastery +5 |
Stir | Cooking Mastery +5 |
Malleable | Alchemy Mastery +5 |
Deft | Processing Mastery +5 |
Steed | Training Mastery +5 |
Blue | Sailing Mastery +5 |
Plains | Gathering EXP +3% |
Bite | Fishing EXP +3% |
Trap | Hunting EXP +3% |
Secret | Cooking EXP +3% |
Time | Alchemy EXP +3% |
Tool | Processing EXP +3% |
Gallop | Training EXP +3% |
Wagon | Trading EXP +3% |
Harvest | Farming EXP +3% |
Uncharted | Sailing EXP +3% |
Haggler | Barter EXP +3% |
Sources & Additional Info
- Thank you u/TNTritan for your work and sharing on reddit!
- Thank you Tansie and bdfoundry.com for Glab patch note translations and Artifact guide
- Official Korean patch notes and wiki page (Korean language)
- GrumpyG’s Artifact & Lightstone Guides
some of the combo effects don’t match what PA has now.
Hello 🙂 Thanks for letting me know. I found a few errors and they are now corrected. Please let me know the combo names, if I missed any. But all should be fixed now. Have fun!
[Dedication]
Combat EXP Gain +400%
is wrong
real is 300%
Almost All your combinations are wrong
Hello 🙂 The reason they appear wrong is because the Combo Effect is a separate buff and does not show in game as added to the Lightstone Effects. The effects of the Lightstones individually are not erased when they create a combo. The same is also true for any Artifact Effects. This web page ADDS the buffs that are on the Lightstones with the Combo Effect. This is easily provable when you wear a +Crit Level Lightstone that actually gives a +1 Crit in a Combo, such as the Combo [Canine Tooth]. The total Crit level given is 2 when… Read more »
Lighstone of Wind: Head used in for example Blurr should be Lighstone of Wind: Mind
Hello 🙂 Thanks for letting me know. It’s fixed!
You are missing [Way of the Fighter] Skill XP +50%. 4x Wind: Alert (Skill). (so total would be 70% when you add the 4x 5% stones)
Hello 🙂 It’s there. I just did a search for “Way of the Fighter” and it popped up. Hmmmm. How were you searching for it? It’s slotted in the “Leveling” category. Maybe you were expecting to see it categorized some other way? Good luck!
Merciless gives: All ap +20 not 24. 2xground in one artifect 2xrage in one artifact or should you put 1 ground+1 rage in one lightstone?
Hello 🙂 Please note that the Combination Effect + Lightstone Effect is added together for you. So you have the following:
[COMBO EFFECT: Merciless]
All Damage Reduction -15
All Evasion -25
All AP +20
Down Attack Damage +3%
[LIGHTSTONE EFFECTS]
Lightstone of Fire: Rage All AP +2
Lightstone of Fire: Rage All AP +2
Lightstone of Fire: Ground Down Attack Damage +1%
Lightstone of Fire: Ground Down Attack Damage +1%
Artifact Effects: not added in this combo list
Lightstone of Fire: Marked x 4 gives “Focused” and All Accuracy +12
Must have nerfed it since you put this together 🙁
Hello 🙂 The lists here have Combo Effect added to the Lightstone Effects. In game, they are separate and not added together.
exceed effect
fire :earthquake not the fire rush
Thank you! The error is fixed.