This BDO AP Brackets Guide takes a look at the bonus AP buffs obtained for different levels of AP. DP Brackets are like AP Brackets, but give Damage Reduction bonuses instead.

AP and DP bonuses have been part of Black Desert Online for a long time, even before Renown was added and then later removed.

 

AP Bracket Highlights:

  • AP brackets are AP ranges that give varying bonus AP. (between 4 and 21 AP more than the previous AP bracket)
  • AP brackets only take your sheet AP into account.
  • Sheet AP is the AP that is visible below your character gear window.
  • Sheet AP does not include any hidden AP you have in your armor set as set bonuses, elixirs, food, alchemy stones, magic crystals, and buffs that give you AP or Monster AP.
  • AP starts scaling greatly at 257-272 sheet AP, then tappers down again.

View AP & DP Brackets:
Inventory → (I) then hover over (?) next to your AP or DP.

AP Bracket Inventory Info
AP Brackets

AP Brackets

AP Bonus

AP Bracket Extra AP
100~139 5
140~169 10
170~183 15
184~208 20
209~234 30
235~244 40
245~248 48
249~252 57
253~256 69
257~260 83
261~264 101
265~268 122
269~272 137
273~276 142
277~280 148
281~284 154
285~288 160
289~292 167
293~296 174
297~300 181
301~304
188
305~308 196
309~315 200
316~320 203
321~327 205
328~331 208
332~336 211
337~341 214
342~346 217
347~351 220
352~357 223
358~363 225
364~368 227
369~374 230
375~380 233
381~385 236
386~391 239
392~396 242
397~499 245

DP Brackets

Damage Reduction Rate Bonus

DP Bracket DR Rate
203 – 210 1%
211 – 217 2%
218 – 225 3%
226 – 232 4%
233 – 240 5%
241 – 247 6%
248 – 255 7%
256 – 262 8%
263 – 270 9%
271 – 277 10%
278 – 285 11%
286 – 292 12%
293 – 300 13%
301 – 307 14%
308 – 314 15%
315 – 321 16%
322 – 328 17%
329 – 334 18%
335 – 340 19%
341 – 346 20%
347 – 352 21%
353 – 358 22%
359 – 364 23%
365 – 370 24%
371 – 376 25%
377 – 382 26%
383 – 388 27%
389 – 394 28%
395 – 400 29%
401 – 30%

DP Brackets

Damage Reduction Bonus 

DP Bracket Extra DR
253~255 2
256~258 4
259~261 6
262~264 8
265~269 10
270~274 12
275~278 14
279~282 16
283~286 18
287~289 20
290~292 22
293~295 24
296~298 26
299~301 28
302~304 31
305~307 35
308~310 37
311~313 40
314~316 43
317~320 46
321~323 50
324~325 51
326~327 52
328~329 53
330~331 54
332~333 55
334~335 56
336~337 57
338~339 58
340~341 59
342~344 60
345~347 61
348~350 63
351~356 64
357~359 65
360~362 66
363~365 67
366~368 68
369~370 69
371~373 70
374~376 71
377~379 72
380~382 73
383~386 74
387~389 75
390~391 76
392~394 77
395~399 78
400~404 81
405~409 82
410~414 83
415~419 84
420~425 85
426~439 86
440~454 87
455~475 88
476~480 90
481~490 91
491~500 92
501~510 93
511~520 94
521~529 95
530~539 96
540~549 97
550~560 98
561~569 99
570~579 100
580~589 102
590~599 104
600~610 106
611~620 108
621~630 110
631~640 112
641~650 114
651~660 116
661~670 117
671~679 118
680~690 119
691~699 120

 

AP Brackets Vary Widely:
You reach your first AP Bracket at 100 AP, when you receive 5 extra AP. The next AP bracket is at 140, when you get another 5 AP. This pattern does not last long. You gain anywhere from 4 to 21 AP by reaching other AP Brackets. The biggest jump is at 265, when you get 21 bonus AP. After 269 AP, you start getting diminishing returns. The next bonus after 269 (273) only gives 5 AP.

Do AP Brackets Really Matter?
21 additional AP can give a huge advantage in both PVE and PVP. This can make a big difference with classes that typically struggle before reaching their AP brackets.

DP Brackets?
AP Brackets usually get all the attention, but DP Brackets are important as well. In the example gear image showing 265 AP, we see they also have 312 DP. That means they would get a Damage Reduction Rate of 15% and bonus DR of 40!

265 AP Example (21 extra AP from last bracket.)

BDO Ap Brackets: 265 AP

AP & DP Brackets Patch Notes

 

Patch Notes – June 19, 2024

https://www.naeu.playblackdesert.com/en-US/News/Detail?groupContentNo=7147&countryType=en-US

Major Rework of DP, Evasion, and Accuracy:

  • Adjusted the number of hits for all class skills.
  • Added “Bonus All Damage Reduction” that is added each time your DP passes a certain threshold, just like “Bonus AP” and “Damage Reduction Rate” granted from equipped gear..
  • Revamped the Accuracy/Evasion system.
  • Changed the Skill Accuracy Rate of classes, the Accuracy Rate of summoned minions, along with their Accuracy Rate Increase/Reduction effects.
  • Reduced the amount of damage taken during Super Armor.
  • Adjusted the damage reduction effect on guard gauge for the following classes while using certain Forward Guard skills.

 

AP & DP Bracket Patch Notes – August 19, 2020

Expanded and increased AP and DP Brackets. View Source patch notes here.

[All Classes]

We’ve carried out improvements in all our classes. It’s a special occasion for us as the update is based on the opinions of adventurers who participated in our focus group testing and we’d like to take this opportunity to express our thanks to them. Many of the ideas were deliberated in-depth and extensively among our staff to ensure that the following changes would contribute to the overall balance of the game.

Today’s updates focus on improving each class, especially their performance of certain skills. In order to compensate for the decreasing DP efficiency since the release of Succession, we’ve revised the Damage Reduction Rate effect per DP range. However, the difficulty of some monster zones may drop too sharply due to this so this change may be subject to adjustments. The Extra AP effect per AP range has also been raised slightly to go with the new rise in defense efficiency. Furthermore, the base AP of summoned creatures has been set to 100 since the summoner’s Extra AP did not apply to their damage, making them relatively weaker compared to the summoner as they progress in the game. Lastly, to players who are interested in news regarding Awakening related damages, we plan to closely observe the new increases in defense efficiency and further adjust the Awakening skills’ damage based on the collected data after the update. There are still so many suggestions from the players that we haven’t entirely worked out yet but we plan to present them through the Global Lab as soon as we develop them.

 

  • Increased the base AP of summoned objects/creatures (including the ones that appear during skills) up to 100.

Class

Skill/Summons

Before

Now

Sorceress

Blade of Darkness I, Flow: Cry of Darkness*

5

90

Blade of Darkness II, Flow: Cry of Darkness*

10

95

Blade of Darkness III, Flow: Cry of Darkness*

15

100

Black Spirit: Cartian’s Protection

1

100

Berserker

Black Spirit: Flame Buster

1

100

Tamer

Summon Heilang I

15

45

Summon Heilang II

20

50

Summon Heilang III

25

55

Summon Heilang IV

30

60

Summon Heilang V

35

65

Summon Heilang VI

40

70

Summon Heilang VII

45

75

Summon Heilang VIII

50

80

Summon Heilang IX

55

85

Summon Heilang X

60

90

Summon Heilang XI

65

95

Prime: Summon Heilang

70

100

Musa

Projection

15

100

Black Spirit: Projection

1

100

Kunoichi

Delighted Blast

15

100

Ninjutsu: Sinew Cut

15

100

Assassin’s Trail

1

100

Witch

Prime: Blizzard: Domain

65

100

Toxic Flood

15

100

Gorr

65

100

Tett

65

100

Wizard

Prime: Blizzard: Domain

65

100

Lava Field

15

100

Arne

65

100

Marg

65

100

Striker

Echo Spirit

35

100

Mystic

Sea Dragon

35

100

Archer

Black Spirit: Radiant Explosion

15

100

*Flow: Cry of Darkness damage depends on the Blade of Darkness skill level learned.

 

  • Raised the Damage Reduction per DP range by up to 10%.

Before

Now

DP Range

Damage Reduction Rate

DP Range

Damage Reduction Rate

301–308

14%

301–307

14%

309–315

15%

308–314

15%

316–323

16%

315–321

16%

324–330

17%

322–328

17%

331–338

18%

329–334

18%

339–345

19%

335–340

19%

346–

20%

341–346

20%

347–352

21%

353–358

22%

359–364

23%

365–370

24%

371–376

25%

377–382

26%

383–388

27%

389–394

28%

395–400

29%

401–

30%

  • Raised the Extra AP per AP range.

AP Range

Extra AP

309–315

200

316–322

203

323–329

205

330–339

207

340–

210

 

AP/DP Patch Notes – 27th February 2019

The AP of the basic attacks for the following classes that are considered relatively low have been increased to the following:

  • Basic AP of Berserker from Lv. 1 to Lv. 60 has increased by +1 on average.
  • Basic AP of Tamer and Wizard from Lv.1 to Lv.50 has increased as follows:
    • Lv.10: +9 on average
    • Lv.20: +8 on average
    • Lv.30: +6 on average
    • Lv.40: +3 o average
    • Lv.50: +1 on average
  • AP and DP for all classes will increase when each class reaches Lv.56 and Lv.60.
    • Upon reaching Lv.56: DP +1
    • Upon reaching Lv.60: AP +1